Files
ppsspp/UI
Henrik RydgårdandClaude Opus 5 65592effc5 Block until game info is ready in LaunchFile
When launching a file from outside the main screen (file association, shortcut,
drag-and-drop), the info hasn't been computed yet, so the file type and ID checks
that decide what to do with the file were reading empty data. Add
GameInfo::WaitUntilReady() - a condition variable signalled from
MarkReadyNoLock(), which every exit path of the work item goes through - and use
it there.

Also demote a noisy PRX decryption log line to DEBUG.

Co-Authored-By: Claude Opus 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01EMLTdwyyzU6Mze3w8VC2JL
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