Files
ppsspp/Core/CMakeLists.txt
T
Henrik RydgårdandClaude Opus 5.5 5f261bd7ff Utility: Stand in for the HtmlViewer, offering to open the page in a browser
Instead of the PSP's web browser, a dialog shows the URL the game wants
and opens it in the host's browser on X, or backs out on O. Either way the
game sees the browser closed normally. Platforms that can't open a URL
(the new SYSPROP_CAN_LAUNCH_URL) only offer to back out. Only plain
printable-ASCII http(s) addresses are handed over, and on Linux without a
shell.

What the firmware does (sceUtility_Driver, 6.61, plus
utility/dialog/htmlviewer): the HtmlViewer has its own state apart from the
other dialogs, so they don't block each other, and its calls return
WRONG_TYPE until one has started. The request size picks the 2.00 to 3.00
layout, and InitStart allocates 3.5MB of user memory (4.5MB with options
bit 0x400 from 2.70 on), failing with 800200d9 without it.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-09-25 12:50:23 -06:00

834 lines
21 KiB
CMake

set(CoreExtra)
list(APPEND CoreExtra
MIPS/IR/IRAnalysis.cpp
MIPS/IR/IRAnalysis.h
MIPS/IR/IRCompALU.cpp
MIPS/IR/IRCompBranch.cpp
MIPS/IR/IRCompFPU.cpp
MIPS/IR/IRCompLoadStore.cpp
MIPS/IR/IRCompVFPU.cpp
MIPS/IR/IRFrontend.cpp
MIPS/IR/IRFrontend.h
MIPS/IR/IRInst.cpp
MIPS/IR/IRInst.h
MIPS/IR/IRInterpreter.cpp
MIPS/IR/IRInterpreter.h
MIPS/IR/IRJit.cpp
MIPS/IR/IRJit.h
MIPS/IR/IRNativeCommon.cpp
MIPS/IR/IRNativeCommon.h
MIPS/IR/IRPassSimplify.cpp
MIPS/IR/IRPassSimplify.h
MIPS/IR/IRRegCache.cpp
MIPS/IR/IRRegCache.h
)
list(APPEND CoreExtra
MIPS/ARM/ArmAsm.cpp
MIPS/ARM/ArmCompALU.cpp
MIPS/ARM/ArmCompBranch.cpp
MIPS/ARM/ArmCompFPU.cpp
MIPS/ARM/ArmCompLoadStore.cpp
MIPS/ARM/ArmCompVFPU.cpp
MIPS/ARM/ArmCompReplace.cpp
MIPS/ARM/ArmJit.cpp
MIPS/ARM/ArmJit.h
MIPS/ARM/ArmRegCache.cpp
MIPS/ARM/ArmRegCache.h
MIPS/ARM/ArmRegCacheFPU.cpp
MIPS/ARM/ArmRegCacheFPU.h
)
list(APPEND CoreExtra
MIPS/ARM64/Arm64Asm.cpp
MIPS/ARM64/Arm64CompALU.cpp
MIPS/ARM64/Arm64CompBranch.cpp
MIPS/ARM64/Arm64CompFPU.cpp
MIPS/ARM64/Arm64CompLoadStore.cpp
MIPS/ARM64/Arm64CompVFPU.cpp
MIPS/ARM64/Arm64CompReplace.cpp
MIPS/ARM64/Arm64Jit.cpp
MIPS/ARM64/Arm64Jit.h
MIPS/ARM64/Arm64RegCache.cpp
MIPS/ARM64/Arm64RegCache.h
MIPS/ARM64/Arm64RegCacheFPU.cpp
MIPS/ARM64/Arm64RegCacheFPU.h
MIPS/ARM64/Arm64IRAsm.cpp
MIPS/ARM64/Arm64IRCompALU.cpp
MIPS/ARM64/Arm64IRCompBranch.cpp
MIPS/ARM64/Arm64IRCompFPU.cpp
MIPS/ARM64/Arm64IRCompLoadStore.cpp
MIPS/ARM64/Arm64IRCompSystem.cpp
MIPS/ARM64/Arm64IRCompVec.cpp
MIPS/ARM64/Arm64IRJit.cpp
MIPS/ARM64/Arm64IRJit.h
MIPS/ARM64/Arm64IRRegCache.cpp
MIPS/ARM64/Arm64IRRegCache.h
Util/DisArm64.cpp
)
list(APPEND CoreExtra
MIPS/x86/Asm.cpp
MIPS/x86/CompALU.cpp
MIPS/x86/CompBranch.cpp
MIPS/x86/CompFPU.cpp
MIPS/x86/CompLoadStore.cpp
MIPS/x86/CompVFPU.cpp
MIPS/x86/CompReplace.cpp
MIPS/x86/Jit.cpp
MIPS/x86/Jit.h
MIPS/x86/JitSafeMem.cpp
MIPS/x86/JitSafeMem.h
MIPS/x86/RegCache.cpp
MIPS/x86/RegCache.h
MIPS/x86/RegCacheFPU.cpp
MIPS/x86/RegCacheFPU.h
MIPS/x86/X64IRAsm.cpp
MIPS/x86/X64IRCompALU.cpp
MIPS/x86/X64IRCompBranch.cpp
MIPS/x86/X64IRCompFPU.cpp
MIPS/x86/X64IRCompLoadStore.cpp
MIPS/x86/X64IRCompSystem.cpp
MIPS/x86/X64IRCompVec.cpp
MIPS/x86/X64IRJit.cpp
MIPS/x86/X64IRJit.h
MIPS/x86/X64IRRegCache.cpp
MIPS/x86/X64IRRegCache.h
)
list(APPEND CoreExtra
MIPS/RiscV/RiscVAsm.cpp
MIPS/RiscV/RiscVCompALU.cpp
MIPS/RiscV/RiscVCompBranch.cpp
MIPS/RiscV/RiscVCompFPU.cpp
MIPS/RiscV/RiscVCompLoadStore.cpp
MIPS/RiscV/RiscVCompSystem.cpp
MIPS/RiscV/RiscVCompVec.cpp
MIPS/RiscV/RiscVJit.cpp
MIPS/RiscV/RiscVJit.h
MIPS/RiscV/RiscVRegCache.cpp
MIPS/RiscV/RiscVRegCache.h
)
list(APPEND CoreExtra
MIPS/LoongArch64/LoongArch64Asm.cpp
MIPS/LoongArch64/LoongArch64CompALU.cpp
MIPS/LoongArch64/LoongArch64CompBranch.cpp
MIPS/LoongArch64/LoongArch64CompFPU.cpp
MIPS/LoongArch64/LoongArch64CompLoadStore.cpp
MIPS/LoongArch64/LoongArch64CompSystem.cpp
MIPS/LoongArch64/LoongArch64CompVec.cpp
MIPS/LoongArch64/LoongArch64Jit.cpp
MIPS/LoongArch64/LoongArch64Jit.h
MIPS/LoongArch64/LoongArch64RegCache.cpp
MIPS/LoongArch64/LoongArch64RegCache.h
)
if(NOT MOBILE_DEVICE)
list(APPEND CoreExtra
AVIDump.cpp
AVIDump.h
WaveFile.cpp
WaveFile.h
)
endif()
if((MACOSX OR IOS) AND NOT LIBRETRO)
list(APPEND CoreExtra
Util/DarwinFileSystemServices.mm
Util/DarwinFileSystemServices.h)
endif()
set(CmdLine)
if(NOT LIBRETRO)
list(APPEND CmdLine
CmdLine.cpp
CmdLine.h
)
endif()
# Files that libretro/Makefile.common doesn't build for the libretro core (no HTTP/WebSocket
# debugger, no standalone-app EmuThread/tilt/asm-debugger/game-download machinery there) - keep
# this in sync with Makefile.common so the CMake-based libretro build (used on Linux/Mac) matches
# what the Windows libretro build (driven by the Makefile) actually links.
set(CoreNonLibretro)
if(NOT LIBRETRO)
list(APPEND CoreNonLibretro
WebServer.cpp
WebServer.h
EmuThread.cpp
EmuThread.h
TiltEventProcessor.cpp
TiltEventProcessor.h
Debugger/DisassemblyManager.cpp
Debugger/DisassemblyManager.h
Debugger/WebSocket.cpp
Debugger/WebSocket.h
Debugger/WebSocket/BreakpointSubscriber.cpp
Debugger/WebSocket/BreakpointSubscriber.h
Debugger/WebSocket/CPUCoreSubscriber.cpp
Debugger/WebSocket/CPUCoreSubscriber.h
Debugger/WebSocket/DisasmSubscriber.cpp
Debugger/WebSocket/DisasmSubscriber.h
Debugger/WebSocket/GameBroadcaster.cpp
Debugger/WebSocket/GameBroadcaster.h
Debugger/WebSocket/GameSubscriber.cpp
Debugger/WebSocket/GameSubscriber.h
Debugger/WebSocket/ClientConfigSubscriber.cpp
Debugger/WebSocket/ClientConfigSubscriber.h
Debugger/WebSocket/GPUBufferSubscriber.cpp
Debugger/WebSocket/GPUBufferSubscriber.h
Debugger/WebSocket/GPUDisasmSubscriber.cpp
Debugger/WebSocket/GPUDisasmSubscriber.h
Debugger/WebSocket/GPURecordSubscriber.cpp
Debugger/WebSocket/GPURecordSubscriber.h
Debugger/WebSocket/GPUStatsSubscriber.cpp
Debugger/WebSocket/GPUStatsSubscriber.h
Debugger/WebSocket/HLEKernelObjectSubscriber.cpp
Debugger/WebSocket/HLEKernelObjectSubscriber.h
Debugger/WebSocket/HLESubscriber.cpp
Debugger/WebSocket/HLESubscriber.h
Debugger/WebSocket/InputBroadcaster.cpp
Debugger/WebSocket/InputBroadcaster.h
Debugger/WebSocket/InputSubscriber.cpp
Debugger/WebSocket/InputSubscriber.h
Debugger/WebSocket/LogBroadcaster.cpp
Debugger/WebSocket/LogBroadcaster.h
Debugger/WebSocket/LogConfigSubscriber.cpp
Debugger/WebSocket/LogConfigSubscriber.h
Debugger/WebSocket/MemoryInfoSubscriber.cpp
Debugger/WebSocket/MemoryInfoSubscriber.h
Debugger/WebSocket/MemorySubscriber.cpp
Debugger/WebSocket/MemorySubscriber.h
Debugger/WebSocket/ReplaySubscriber.cpp
Debugger/WebSocket/ReplaySubscriber.h
Debugger/WebSocket/SteppingBroadcaster.cpp
Debugger/WebSocket/SteppingBroadcaster.h
Debugger/WebSocket/SteppingSubscriber.cpp
Debugger/WebSocket/SteppingSubscriber.h
Debugger/WebSocket/WebSocketUtils.cpp
Debugger/WebSocket/WebSocketUtils.h
HW/GranularMixer.cpp
HW/GranularMixer.h
HW/StereoResampler.cpp
HW/StereoResampler.h
MIPS/MIPSAsm.cpp
MIPS/MIPSAsm.h
MIPS/fake/FakeJit.cpp
MIPS/fake/FakeJit.h
Util/GameManager.cpp
Util/GameManager.h
Util/VideoPlayer.cpp
Util/VideoPlayer.h
)
endif()
# miniUPnPc integration (MiniUPnPc supposed to works on any POSIX system, not sure if some of these are redundant/not needed tho)
#
# The add_compile_definitions()/target_link_libraries(Core ...) split below looks awkward, but it's
# required: add_compile_definitions() only affects targets created *after* the call, and
# target_link_libraries(Core ...) requires the Core target to already exist. So the defines have to
# land before add_library(Core STATIC ...) further up this file, while linking miniupnpc into Core
# has to happen after it. Previously this whole block sat after add_library(Core STATIC ...), which
# meant Core/Util/PortManager.cpp (built as part of that same add_library call) never actually saw
# WITH_UPNP or any of the other defines below - UPnP support was silently compiled out everywhere.
if(USE_MINIUPNPC)
if(USE_SYSTEM_MINIUPNPC)
find_package(MINIUPNPC REQUIRED)
add_compile_definitions(WITH_UPNP)
else()
set (MINIUPNPC_VERSION 2.2) # used by miniupnpcstrings.h.cmake
set (MINIUPNPC_API_VERSION 18)
option(UPNPC_BUILD_STATIC "Build static library" TRUE)
option(NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
mark_as_advanced(NO_GETADDRINFO)
if (NO_GETADDRINFO)
add_compile_definitions(NO_GETADDRINFO)
endif()
if (NOT WIN32)
add_compile_definitions (MINIUPNPC_SET_SOCKET_TIMEOUT)
add_compile_definitions (_BSD_SOURCE _DEFAULT_SOURCE _POSIX_C_SOURCE=200112L)
endif()
if (MACOSX)
add_compile_definitions (_DARWIN_C_SOURCE)
endif()
if(WIN32)
add_compile_definitions(WIN32 MINIUPNP_EXPORTS)
else()
add_compile_options(-fPIC)
endif()
add_compile_definitions(WITH_UPNP MINIUPNP_STATICLIB)
set(MINIUPNP_DIR "${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc")
include_directories(${CMAKE_CURRENT_BINARY_DIR})
include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/src)
include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/include)
configure_file(${MINIUPNP_DIR}/miniupnpcstrings.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h) # by default miniupnp repo doesn't contains miniupnpcstrings.h and need to be generated
set(MINIUPNPC_SOURCES
# the needed bits of miniupnpc (no python module, no tests, no cli)
${MINIUPNP_DIR}/src/addr_is_reserved.c
${MINIUPNP_DIR}/src/connecthostport.c
${MINIUPNP_DIR}/src/igd_desc_parse.c
${MINIUPNP_DIR}/src/minisoap.c
${MINIUPNP_DIR}/src/minissdpc.c
${MINIUPNP_DIR}/src/miniupnpc.c
#${MINIUPNP_DIR}/miniupnpcmodule.c
${MINIUPNP_DIR}/src/miniwget.c
${MINIUPNP_DIR}/src/minixml.c
${MINIUPNP_DIR}/src/portlistingparse.c
${MINIUPNP_DIR}/src/receivedata.c
#${MINIUPNP_DIR}/upnpc.c # causing an error due to already existing _main()
${MINIUPNP_DIR}/src/upnpcommands.c
${MINIUPNP_DIR}/src/upnpdev.c
${MINIUPNP_DIR}/src/upnperrors.c
${MINIUPNP_DIR}/src/upnpreplyparse.c
${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h
)
if (NOT WIN32 AND NOT CMAKE_SYSTEM_NAME STREQUAL "AmigaOS")
#set(MINIUPNPC_SOURCES ${MINIUPNPC_SOURCES} minissdpc.c) # causing an error due to duplication in MINIUPNPC_SOURCES?
endif()
if (WIN32)
set_source_files_properties(${MINIUPNPC_SOURCES} PROPERTIES COMPILE_DEFINITIONS "MINIUPNP_STATICLIB;MINIUPNP_EXPORTS")
list(PREPEND LDLIBS ws2_32 iphlpapi)
#elseif (CMAKE_SYSTEM_NAME STREQUAL "Solaris")
# find_library (SOCKET_LIBRARY NAMES socket)
# find_library (NSL_LIBRARY NAMES nsl)
# find_library (RESOLV_LIBRARY NAMES resolv)
# set (LDLIBS ${SOCKET_LIBRARY} ${NSL_LIBRARY} ${RESOLV_LIBRARY} ${LDLIBS})
endif()
endif()
endif()
add_library(Core STATIC
${CoreExtra}
${CmdLine}
${CoreNonLibretro}
Config.cpp
Config.h
ConfigSettings.cpp
ConfigSettings.h
ConfigValues.h
ControlMapper.cpp
ControlMapper.h
Core.cpp
Core.h
Compatibility.cpp
Compatibility.h
CoreParameter.h
CoreTiming.cpp
CoreTiming.h
CwCheat.cpp
CwCheat.h
FrameTiming.cpp
FrameTiming.h
HDRemaster.cpp
HDRemaster.h
Instance.cpp
Instance.h
KeyMap.cpp
KeyMap.h
KeyMapDefaults.cpp
KeyMapDefaults.h
LuaContext.cpp
LuaContext.h
RetroAchievements.h
RetroAchievements.cpp
Debugger/Breakpoints.cpp
Debugger/Breakpoints.h
Debugger/DebugInterface.h
Debugger/LineInfo.cpp
Debugger/LineInfo.h
Debugger/MemBlockInfo.cpp
Debugger/MemBlockInfo.h
Debugger/SymbolMap.cpp
Debugger/SymbolMap.h
Debugger/Watch.h
Dialog/PSPDialog.cpp
Dialog/PSPDialog.h
Dialog/PSPGamedataInstallDialog.cpp
Dialog/PSPGamedataInstallDialog.h
Dialog/PSPMsgDialog.cpp
Dialog/PSPMsgDialog.h
Dialog/PSPNetconfDialog.cpp
Dialog/PSPNetconfDialog.h
Dialog/PSPNpSigninDialog.cpp
Dialog/PSPHtmlViewerDialog.cpp
Dialog/PSPNpSigninDialog.h
Dialog/PSPHtmlViewerDialog.h
Dialog/PSPOskDialog.cpp
Dialog/PSPOskDialog.h
Dialog/PSPOskConstants.cpp
Dialog/PSPOskConstants.h
Dialog/PSPPlaceholderDialog.cpp
Dialog/PSPPlaceholderDialog.h
Dialog/PSPSaveDialog.cpp
Dialog/PSPSaveDialog.h
Dialog/PSPScreenshotDialog.cpp
Dialog/PSPScreenshotDialog.h
Dialog/SavedataParam.cpp
Dialog/SavedataParam.h
ELF/ElfReader.cpp
ELF/ElfReader.h
ELF/PSPElfTypes.h
ELF/PBPReader.cpp
ELF/PBPReader.h
ELF/PrxDecrypter.cpp
ELF/PrxDecrypter.h
ELF/ParamSFO.cpp
ELF/ParamSFO.h
FFMPEGCompat.h
FileSystems/tlzrc.cpp
FileSystems/BlobFileSystem.cpp
FileSystems/BlobFileSystem.h
FileSystems/BlockDevices.cpp
FileSystems/BlockDevices.h
FileSystems/DirectoryFileSystem.cpp
FileSystems/DirectoryFileSystem.h
FileSystems/FileSystem.h
FileSystems/FileSystem.cpp
FileSystems/ISOFileSystem.cpp
FileSystems/ISOFileSystem.h
FileSystems/MetaFileSystem.cpp
FileSystems/MetaFileSystem.h
FileSystems/VirtualDiscFileSystem.cpp
FileSystems/VirtualDiscFileSystem.h
Font/PGF.cpp
Font/PGF.h
HLE/FunctionWrappers.h
HLE/HLE.cpp
HLE/HLE.h
HLE/HLEUtil.h
HLE/ReplaceTables.cpp
HLE/ReplaceTables.h
HLE/HLEHelperThread.cpp
HLE/HLEHelperThread.h
HLE/HLETables.cpp
HLE/HLETables.h
HLE/KernelWaitHelpers.h
HLE/PSPThreadContext.h
HLE/KUBridge.h
HLE/KUBridge.cpp
HLE/Plugins.h
HLE/Plugins.cpp
HLE/ThreadQueueList.h
HLE/__sceAudio.cpp
HLE/__sceAudio.h
HLE/sceAdler.cpp
HLE/sceAdler.h
HLE/AtracBase.h
HLE/AtracCtx.cpp
HLE/AtracCtx.h
HLE/AtracCtx2.cpp
HLE/AtracCtx2.h
HLE/NetInetConstants.cpp
HLE/NetInetConstants.h
HLE/SocketManager.cpp
HLE/SocketManager.h
HLE/sceAtrac.cpp
HLE/sceAtrac.h
HLE/sceAudio.cpp
HLE/sceAudiocodec.cpp
HLE/sceAudiocodec.h
HLE/sceAudioRouting.cpp
HLE/sceAudioRouting.h
HLE/sceAudio.h
HLE/sceCcc.h
HLE/sceCcc.cpp
HLE/sceChkreg.cpp
HLE/sceChkreg.h
HLE/sceChnnlsv.cpp
HLE/sceChnnlsv.h
HLE/sceCtrl.cpp
HLE/sceCtrl.h
HLE/sceDeflt.cpp
HLE/sceDeflt.h
HLE/sceDisplay.cpp
HLE/sceDisplay.h
HLE/sceDmac.cpp
HLE/sceDmac.h
HLE/sceG729.cpp
HLE/sceG729.h
HLE/sceGameUpdate.cpp
HLE/sceGameUpdate.h
HLE/sceGe.cpp
HLE/sceGe.h
HLE/sceFont.cpp
HLE/sceFont.h
HLE/sceHeap.cpp
HLE/sceHeap.h
HLE/sceHprm.cpp
HLE/sceHprm.h
HLE/sceHttp.cpp
HLE/sceHttp.h
HLE/sceImpose.cpp
HLE/sceImpose.h
HLE/sceIo.cpp
HLE/sceIo.h
HLE/sceJpeg.cpp
HLE/sceJpeg.h
HLE/sceKernel.cpp
HLE/sceKernel.h
HLE/sceKernelAlarm.cpp
HLE/sceKernelAlarm.h
HLE/sceKernelEventFlag.cpp
HLE/sceKernelEventFlag.h
HLE/sceKernelHeap.cpp
HLE/sceKernelHeap.h
HLE/sceKernelInterrupt.cpp
HLE/sceKernelInterrupt.h
HLE/sceKernelMbx.cpp
HLE/sceKernelMbx.h
HLE/sceKernelMemory.cpp
HLE/sceKernelMemory.h
HLE/sceKernelModule.cpp
HLE/sceKernelModule.h
HLE/sceKernelMsgPipe.cpp
HLE/sceKernelMsgPipe.h
HLE/sceKernelMutex.cpp
HLE/sceKernelMutex.h
HLE/sceKernelSemaphore.cpp
HLE/sceKernelSemaphore.h
HLE/sceKernelThread.cpp
HLE/sceKernelThread.h
HLE/sceKernelTime.cpp
HLE/sceKernelTime.h
HLE/sceKernelVTimer.cpp
HLE/sceKernelVTimer.h
HLE/sceVideocodec.cpp
HLE/sceVideocodec.h
HLE/sceMpeg.cpp
HLE/sceMpeg.h
HLE/sceMpegbase.cpp
HLE/sceMpegbase.h
HLE/sceNet.cpp
HLE/sceNet.h
HLE/sceNet_lib.cpp
HLE/sceNet_lib.h
HLE/NetAdhocCommon.cpp
HLE/NetAdhocCommon.h
HLE/sceNetAdhoc.cpp
HLE/sceNetAdhoc.h
HLE/sceNetAdhocMatching.cpp
HLE/sceNetAdhocMatching.h
HLE/sceNetInet.cpp
HLE/sceNetInet.h
HLE/sceNetApctl.cpp
HLE/sceNetApctl.h
HLE/sceNetResolver.cpp
HLE/sceNetResolver.h
HLE/proAdhoc.h
HLE/proAdhoc.cpp
HLE/proAdhocServer.h
HLE/proAdhocServer.cpp
HLE/sceOpenPSID.cpp
HLE/sceOpenPSID.h
HLE/sceResmgr.cpp
HLE/sceResmgr.h
HLE/sceP3da.cpp
HLE/sceP3da.h
HLE/sceMt19937.cpp
HLE/sceMt19937.h
HLE/sceMd5.cpp
HLE/sceMd5.h
HLE/sceAac.cpp
HLE/sceAac.h
HLE/sceMp4.cpp
HLE/sceMp4.h
HLE/sceMp3.cpp
HLE/sceMp3.h
HLE/sceParseHttp.cpp
HLE/sceParseHttp.h
HLE/sceParseUri.cpp
HLE/sceParseUri.h
HLE/scePower.cpp
HLE/scePower.h
HLE/scePsmf.cpp
HLE/scePsmf.h
HLE/sceReg.cpp
HLE/sceReg.h
HLE/sceRtc.cpp
HLE/sceRtc.h
HLE/sceSas.cpp
HLE/sceSas.h
HLE/sceSfmt19937.cpp
HLE/sceSfmt19937.h
HLE/sceSha256.cpp
HLE/sceSha256.h
HLE/sceSircs.cpp
HLE/sceSircs.h
HLE/sceSsl.cpp
HLE/sceSsl.h
HLE/sceUmd.cpp
HLE/sceUmd.h
HLE/sceUsb.cpp
HLE/sceUsb.h
HLE/sceUsbAcc.cpp
HLE/sceUsbAcc.h
HLE/sceUsbCam.cpp
HLE/sceUsbCam.h
HLE/sceUsbGps.cpp
HLE/sceUsbGps.h
HLE/sceUsbMic.cpp
HLE/sceUsbMic.h
HLE/sceUtility.cpp
HLE/sceUtility.h
HLE/sceVaudio.cpp
HLE/sceVaudio.h
HLE/sceVshBridge.cpp
HLE/sceVshBridge.h
HLE/scePspNpDrm_user.cpp
HLE/scePspNpDrm_user.h
HLE/sceNp.cpp
HLE/sceNp.h
HLE/sceNp2.cpp
HLE/sceNp2.h
HLE/scePauth.cpp
HLE/scePauth.h
HW/SimpleAudioDec.cpp
HW/SimpleAudioDec.h
HW/Atrac3Standalone.cpp
HW/Atrac3Standalone.h
HW/SimpleAudioDec.h
HW/AsyncIOManager.cpp
HW/AsyncIOManager.h
HW/BufferQueue.cpp
HW/BufferQueue.h
HW/Camera.cpp
HW/Camera.h
HW/Display.cpp
HW/Display.h
HW/GpioMMIO.cpp
HW/GpioMMIO.h
HW/AvcDecoder.cpp
HW/AvcDecoder.h
HW/MediaEngine.cpp
HW/MediaEngine.h
HW/MpegDemux.cpp
HW/MpegDemux.h
HW/MemoryStick.cpp
HW/MemoryStick.h
HW/SasAudio.cpp
HW/SasAudio.h
HW/SasReverb.cpp
HW/SasReverb.h
Loaders.cpp
Loaders.h
FileLoaders/CachingFileLoader.cpp
FileLoaders/CachingFileLoader.h
FileLoaders/DiskCachingFileLoader.cpp
FileLoaders/DiskCachingFileLoader.h
FileLoaders/HTTPFileLoader.cpp
FileLoaders/HTTPFileLoader.h
FileLoaders/LocalFileLoader.cpp
FileLoaders/LocalFileLoader.h
FileLoaders/RamCachingFileLoader.cpp
FileLoaders/RamCachingFileLoader.h
FileLoaders/RetryingFileLoader.cpp
FileLoaders/RetryingFileLoader.h
FileLoaders/ZipFileLoader.cpp
FileLoaders/ZipFileLoader.h
MIPS/MIPS.cpp
MIPS/MIPS.h
MIPS/MIPSAnalyst.cpp
MIPS/MIPSAnalyst.h
MIPS/MIPSCodeUtils.cpp
MIPS/MIPSCodeUtils.h
MIPS/MIPSDebugInterface.cpp
MIPS/MIPSDebugInterface.h
MIPS/MIPSDis.cpp
MIPS/MIPSDis.h
MIPS/MIPSDisVFPU.cpp
MIPS/MIPSDisVFPU.h
MIPS/Interpreter.cpp
MIPS/Interpreter.h
MIPS/InterpreterDispatch.cpp
MIPS/InterpreterDispatch.h
MIPS/InterpreterVFPU.cpp
MIPS/InterpreterVFPU.h
MIPS/MIPSStackWalk.cpp
MIPS/MIPSStackWalk.h
MIPS/MIPSTables.cpp
MIPS/MIPSTables.h
MIPS/MIPSVFPUUtils.cpp
MIPS/MIPSVFPUUtils.h
MIPS/MIPSTracer.cpp
MIPS/MIPSTracer.h
MIPS/JitCommon/JitCommon.cpp
MIPS/JitCommon/JitCommon.h
MIPS/JitCommon/JitBlockCache.cpp
MIPS/JitCommon/JitBlockCache.h
MIPS/JitCommon/JitState.cpp
MIPS/JitCommon/JitState.h
Util/DisArm64.h
Util/DisArm64.cpp
MemFault.cpp
MemFault.h
MemMap.cpp
MemMap.h
MemMapFunctions.cpp
MemMapHelpers.h
PSPLoaders.cpp
PSPLoaders.h
Reporting.cpp
Reporting.h
Replay.cpp
Replay.h
SaveState.cpp
SaveState.h
SaveStateRewind.cpp
SaveStateRewind.h
Screenshot.cpp
Screenshot.h
System.cpp
System.h
Util/AtracTrack.cpp
Util/AtracTrack.h
Util/AudioFormat.cpp
Util/AudioFormat.h
Util/MemStick.cpp
Util/MemStick.h
Util/GameDB.cpp
Util/GameDB.h
Util/PathUtil.cpp
Util/PathUtil.h
Util/PortManager.cpp
Util/PortManager.h
Util/BlockAllocator.cpp
Util/BlockAllocator.h
Util/PPGeDraw.cpp
Util/PPGeDraw.h
Util/KL4E.cpp
Util/KL4E.h
Util/PSARUnpack.cpp
Util/PSARUnpack.h
Util/PkgUnpack.cpp
Util/PkgUnpack.h
Util/RecentFiles.cpp
Util/RecentFiles.h
${CMAKE_SOURCE_DIR}/ext/disarm.cpp
${CMAKE_SOURCE_DIR}/ext/disarm.h
${CMAKE_SOURCE_DIR}/ext/riscv-disas.cpp
${CMAKE_SOURCE_DIR}/ext/riscv-disas.h
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.cpp
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.h
${CMAKE_BINARY_DIR}/git-version.cpp
)
if((MACOSX OR IOS) AND NOT LIBRETRO)
set_source_files_properties(Util/DarwinFileSystemServices.mm
PROPERTIES COMPILE_FLAGS -fobjc-arc)
endif()
if(LIBRETRO)
target_include_directories(Core PRIVATE ${CMAKE_SOURCE_DIR}/libretro/libretro-common/include)
endif()
set(CoreExtraLibs)
if(ANDROID)
list(APPEND CoreExtraLibs android)
if(X86_64)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-Bsymbolic")
endif()
endif()
list(APPEND CoreExtraLibs armips)
target_link_libraries(Core GPU Common chdr kirk cityhash sfmt19937 xbrz xxhash rcheevos minimp3 at3_standalone lua
aemu_postoffice_client ${CoreExtraLibs} ${CMAKE_DL_LIBS})
# Winsock
if(WIN32)
target_link_libraries(Core ws2_32)
endif()
if(NOT HTTPS_NOT_AVAILABLE)
target_link_libraries(Core naett)
endif()
target_compile_features(Core PUBLIC cxx_std_17)
if(FFmpeg_FOUND)
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
if (HAVE_LIBAVCODEC_CONST_AVCODEC)
target_compile_definitions(Core PRIVATE HAVE_LIBAVCODEC_CONST_AVCODEC=1)
endif()
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
target_include_directories(Core BEFORE PUBLIC ${FFmpeg_INCLUDE_avcodec} ${FFmpeg_INCLUDE_avformat})
target_link_libraries(Core
FFmpeg::avcodec
FFmpeg::avformat
FFmpeg::avutil
FFmpeg::swresample
FFmpeg::swscale
${ZLIB_LIBRARY}
)
elseif(BUILD_BUNDLED_FFMPEG)
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
target_link_libraries(Core
avcodec
avformat
avutil
swresample
swscale
${ZLIB_LIBRARY}
)
endif()
# Discord integration
if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
target_link_libraries(Core discord-rpc)
endif()
# The other half of the miniUPnPc integration above: that half sets up the compile definitions
# (which had to happen before add_library(Core STATIC ...)), this half builds/links the library
# (which needs the Core target to already exist).
if(USE_MINIUPNPC)
if(USE_SYSTEM_MINIUPNPC)
target_include_directories(Core PRIVATE ${MINIUPNP_INCLUDE_DIR})
target_link_libraries(Core ${MINIUPNP_LIBRARY})
elseif(UPNPC_BUILD_STATIC)
add_library(miniupnpc STATIC ${MINIUPNPC_SOURCES})
target_link_libraries(Core miniupnpc ${LDLIBS})
set(UPNPC_LIBRARY miniupnpc)
if (MSVC)
# Suppress noise warnings
target_compile_definitions(miniupnpc PRIVATE _CRT_SECURE_NO_WARNINGS _WINSOCK_DEPRECATED_NO_WARNINGS)
endif()
if (WIN32)
target_link_libraries(miniupnpc ws2_32)
endif()
endif()
endif()
setup_target_project(Core Core)
# Generate git-version at build time.
add_custom_target(GitVersion DEPENDS something_that_never_exists)
set(WIN_VERSION_CMD "")
if (WIN32)
set(WIN_VERSION_CMD COMMAND ${CMAKE_SOURCE_DIR}/Windows/git-version-gen.cmd PPSSPPWindows)
endif()
add_custom_command(OUTPUT something_that_never_exists
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
-DOUTPUT_DIR=${CMAKE_BINARY_DIR}
-P ${CMAKE_SOURCE_DIR}/git-version.cmake
${WIN_VERSION_CMD})
set_source_files_properties(${CMAKE_BINARY_DIR}/git-version.cpp
PROPERTIES GENERATED TRUE
SKIP_AUTOMOC ON)
add_dependencies(Core GitVersion)
# No fused multiply-adds in CPU emulation unless written explicitly, so its float results are the
# same on every CPU. Elsewhere (the vertex decoder, say) they're fine. MSVC doesn't fuse by default.
if(NOT MSVC)
get_target_property(CoreCPUSources Core SOURCES)
list(FILTER CoreCPUSources INCLUDE REGEX "^MIPS/")
set_source_files_properties(${CoreCPUSources} PROPERTIES COMPILE_OPTIONS "-ffp-contract=off")
endif()