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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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49e67975b407d802cffa466246717c36fd8b2ecf
ppsspp/GPU
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Henrik Rydgård 5d080d1de8 Add a quick check against bad clut vs depth texture framebuffer matches
See #15828 and #20847
2026-02-10 15:51:49 +01:00
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Common
Add a quick check against bad clut vs depth texture framebuffer matches
2026-02-10 15:51:49 +01:00
D3D11
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Debugger
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GLES
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Software
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
Vulkan
Add various checks trying to avoid various crashes found in Google Play crash reports.
2026-02-05 11:12:53 +01:00
ge_constants.h
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GeConstants.cpp
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GeDisasm.cpp
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GeDisasm.h
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GPU.cpp
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GPU.h
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GPU.vcxproj
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GPU.vcxproj.filters
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GPUCommon.cpp
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GPUCommon.h
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUCommonHW.cpp
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUCommonHW.h
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUDefinitions.h
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GPUState.cpp
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GPUState.h
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Math3D.cpp
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Math3D.h
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