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49e67975b407d802cffa466246717c36fd8b2ecf
ppsspp
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Henrik Rydgård
5d080d1de8
Add a quick check against bad clut vs depth texture framebuffer matches
...
See
#15828
and
#20847
2026-02-10 15:51:49 +01:00
..
Common
Add a quick check against bad clut vs depth texture framebuffer matches
2026-02-10 15:51:49 +01:00
D3D11
…
Debugger
…
GLES
…
Software
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
Vulkan
Add various checks trying to avoid various crashes found in Google Play crash reports.
2026-02-05 11:12:53 +01:00
ge_constants.h
…
GeConstants.cpp
…
GeDisasm.cpp
…
GeDisasm.h
…
GPU.cpp
…
GPU.h
…
GPU.vcxproj
…
GPU.vcxproj.filters
…
GPUCommon.cpp
…
GPUCommon.h
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUCommonHW.cpp
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUCommonHW.h
Finish the split. Greatly simplifies the render code in EmuScreen.
2026-02-08 10:46:16 +01:00
GPUDefinitions.h
…
GPUState.cpp
…
GPUState.h
…
Math3D.cpp
…
Math3D.h
…