Logo
Explore Help
Sign In
Mirror/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
17cb7a3da85daa7d17daaf7d80dfd787cdd0b850
ppsspp/Common/GPU
T
History
Henrik Rydgård 3f01cbb98c Initialize/Deinitialize the shader translation system once globally.
Fixes #13839.
2021-01-04 23:51:34 +01:00
..
D3D9
thin3d: Add a way to query the current render target for debugging.
2020-12-13 00:20:13 +01:00
D3D11
GL: Detect Apple GPUs as a category
2020-12-14 22:10:18 +01:00
OpenGL
Apple driver bug workaround. See issue #13451
2020-12-16 14:39:08 +01:00
Vulkan
Never pass a null into QueueDeleteImageView (got a report of that).
2021-01-03 21:46:12 +01:00
DataFormat.h
…
Shader.cpp
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
Shader.h
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
ShaderTranslation.cpp
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Common: Correct some formatting type mismatches.
2021-01-01 15:43:13 -08:00
ShaderWriter.h
More consistent use of GLSL precision modifiers, now use them in Vulkan too.
2020-11-10 22:42:41 +01:00
thin3d_create.h
…
thin3d.cpp
More shadergen work
2020-11-08 11:32:53 +01:00
thin3d.h
Apple driver bug workaround. See issue #13451
2020-12-16 14:39:08 +01:00
Powered by Gitea Version: 28.0.0 Page: 1579ms Template: 161ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API