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On hardware sceVaudioChReserve takes ~260us once it gets past the busy check, succeed or fail, and worse threads can run meanwhile. Releasing takes ~25us and doesn't wait. We returned at once, which is what audio/sceaudio/reserve's [r] markers showed; it now passes. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>