Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 40a70b004c Savestate: Reset video frame tracking and ME busy time on load
Neither is serialized, and both went stale on load. The ME busy time was
measured against the pre-load clock, so loading an earlier state made the
next SAS/codec job wait until the old time came around, freezing the game.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-09-28 09:36:48 -06:00
..
2026-09-04 12:10:03 -06:00
2026-06-02 14:53:37 +02:00