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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-01 14:58:14 +00:00
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nvda-support
ppsspp/Common/GPU/OpenGL
T
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Henrik Rydgård cb16f193ec Fix the problem. Still need to leave the loop with SDL even if we supply a swap function.
2023-01-30 15:45:05 +01:00
..
DataFormatGL.cpp
GLES: Use GL_LUMINANCE on GLES for indexed tex.
2022-10-08 17:32:11 -07:00
DataFormatGL.h
Enable depth uploads on render-to-clut-buffer. Esoteric but needed for #11100. Compat flag for now.
2022-09-14 22:18:34 +02:00
gl3stub.c
…
gl3stub.h
…
GLCommon.h
…
GLDebugLog.cpp
…
GLDebugLog.h
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GLFeatures.cpp
GLES: Avoid clip distance error in ANGLE.
2023-01-08 22:50:39 -08:00
GLFeatures.h
Comment improvements
2022-12-29 00:39:59 +01:00
GLQueueRunner.cpp
Minor optimization in GLQueueRunner
2023-01-30 11:24:53 +01:00
GLQueueRunner.h
Refactor the framedata/GPU thread management.
2023-01-30 11:49:31 +01:00
GLRenderManager.cpp
Fix the problem. Still need to leave the loop with SDL even if we supply a swap function.
2023-01-30 15:45:05 +01:00
GLRenderManager.h
Fix the problem. Still need to leave the loop with SDL even if we supply a swap function.
2023-01-30 15:45:05 +01:00
GLSLProgram.cpp
…
GLSLProgram.h
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thin3d_gl.cpp
Fix to shutdown sequence
2023-01-30 11:49:31 +01:00
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