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Test Drive Unlimited's map (#12786) needs the GE's vertex depth precision, which VertexDepthRounding now enables. Coded Arms (#21391) draws decals on the floor grates that need 16-bit depth compares: against a PSP replay of the frame dump, the Vulkan render goes from MSE 3244 to 70. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>