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On a cold start, onCreate passed the intent's shortcut parameter to NativeApp.init and then also posted it as a "shortcutParam" message, which is only meant for when the native side is already up. For a game shortcut the second boot request was rejected with an error. For the Args extra, the raw command line got booted as if it was a game path, so something like --loglevel=4 applied fine and then popped up a load failure. Co-Authored-By: Claude Fable 5.1 <[email protected]>