# For MSVC *.lastcodeanalysissucceeded *.pdb *.ilk *.obj *.pch *.log *.dll *.rar *.exe *.map *.lib *.user *.sdf *.ncb *.opensdf *.suo *.aps *.exp *.qdact controls.ini desktop.ini Debug Release Windows/.vs Windows/x64 Windows/ARM Windows/ARM64 Windows/ipch Windows/bin-release Windows/win-version.h Windows/win-version-*.tmp ext/_Output android/lint.xml PPSSPPWindows64.exe.manifest PPSSPPWindows.exe.manifest PPSSPPWindowsARM64.exe.manifest PPSSPPWindowsARM.exe.manifest PPSSPPDebug64.exe.manifest PPSSPPDebug.exe.manifest PPSSPPDebugARM64.exe.manifest PPSSPPDebugARM.exe.manifest assets/flash0 assets/flash1 assets/flash2 assets/flash3 UWP/icph UWP/*.ipch UWP/Content/* !UWP/Content/.empty UWP/.vs .vs .vscode # For Mac .DS_Store PPSSPPSDL.app include/glslang/build_info.h # For ppsspp.ini, etc. ppsspp.ini imgui.ini PPSSPPControls.dat # Frametest output (see frametests.py) out/ # Gradle/Android Studio .gradle .idea *.iml build /build*/ versionname.txt versioncode.txt android/.cxx # Temp file used by jenkins windows build (TODO: remove) desc.txt Logs Memstick /memstick* Cheats /git-version.cpp /git-version-*.tmp .pspsh.hist __testoutput.txt __testerror.txt __testfinish.txt __testfailure.bmp __testcompare.png vt_ref.bmp GameLogNotes.txt screenshots font_atlas.zim.png asciifont_atlas.zim.png ppge_atlas.zim.png local.properties r.sh Windows/compileData* Windows/*.ipch Windows/imgui.ini imgui.ini # debug file ui_atlas_gen.png buttons_rasterized.png # For vim *.swp tags *.ctags # Other VCS .bzr/ .bzrignore # Debian build debian/files debian/ppsspp.substvars debian/ppsspp/ # Libretro build *.o *.tmp *.a # YouCompleteMe file .ycm_extra_conf.pyc # RenderDoc *.rdc # CMake stuff CMakeFiles CMakeUserPresets.json compile_commands.json # Clangd .cache/ build libretro/obj/local ppsspp_retroachievements.dat RACache RAPrefs_PPSSPP.cfg # For CLion cmake-build-*/ /.vscode/