Henrik Rydgård
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3139d7ccfe
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Add command line parameters for controlling the behavior on memory/instruction exceptions
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2026-07-27 18:37:26 +02:00 |
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Henrik Rydgård
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4bf36fc7f8
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Add command line option --vsh to try to boot the VSH. Logspam reduction, improve printf logs.
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2026-07-27 14:58:59 +02:00 |
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Henrik Rydgård
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3eb056ad86
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Move Common/GraphicsContext.h to Common/GPU/GraphicsContext.h
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2026-07-26 13:58:17 +02:00 |
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Henrik Rydgård
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59637a331d
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Remove UB in Core_SteppingReason. README update.
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2026-05-11 16:20:32 +02:00 |
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Silvris
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15189e99d3
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time out InactiveCond's wait instead
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2025-09-21 21:46:40 -05:00 |
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Silvris
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6d5bf32796
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initial tests
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2025-09-19 02:40:13 -05:00 |
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Henrik Rydgård
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93638c8826
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Test fix
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2025-08-24 15:46:35 +02:00 |
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Henrik Rydgård
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a107d75e38
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Fix lifecycle-notification assert problem (was called from wrong thread)
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2025-08-24 11:17:19 +02:00 |
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Henrik Rydgård
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1f09b782d7
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Make Persona 2 battle transition more reliable.
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2025-06-12 11:02:37 +02:00 |
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Henrik Rydgård
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f9c0c41074
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Fix flickering UI state while debugging, breaking the Win32 debugger
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2025-06-12 10:20:25 +02:00 |
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Henrik Rydgård
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4d7dce4e19
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Logging improvement in Core_Break
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2025-06-02 00:02:21 +02:00 |
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Henrik Rydgård
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b27a022e7c
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Remove two states from the CoreState enum.
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2025-04-05 09:18:56 +02:00 |
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Henrik Rydgård
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24b30cc709
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Mostly remove coreState management from System.cpp
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2025-04-05 09:18:56 +02:00 |
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Henrik Rydgård
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b24ce4bd14
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Simplifications
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2025-04-05 09:18:56 +02:00 |
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Henrik Rydgård
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d11f8609ea
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Add an easy way to break into the imdebugger from assert messageboxs ("No")
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2025-03-19 14:22:02 +01:00 |
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Henrik Rydgård
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4989ec61d9
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BreakpointManager: Safer and simpler updates.
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2025-03-03 13:59:42 +01:00 |
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Henrik Rydgård
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0a641e1b36
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Assorted warning fixes, fix regression on Mac (save/load dialogs)
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2025-02-20 15:47:06 -06:00 |
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Henrik Rydgård
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31cf5771f4
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Turn the break reason into an enum, fix some minor issues
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2025-02-19 16:01:11 -06:00 |
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Henrik Rydgård
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85c015efb8
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Remove redundant shutdown callback
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2025-02-13 15:13:25 -06:00 |
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Henrik Rydgård
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1ca63161b3
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More minor fixes
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2025-02-04 10:19:34 -06:00 |
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Henrik Rydgård
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63a41e7635
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Windows: Fix mis-interaction between no-menu pause and pause on window lost focus, reported by IRVN
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2025-01-23 14:32:38 +01:00 |
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Henrik Rydgård
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45cf6d423e
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Buildfixes
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2024-12-18 13:57:29 +01:00 |
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Henrik Rydgård
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3e198c53b2
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More include cleanup
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2024-12-18 13:57:26 +01:00 |
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Henrik Rydgård
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e567a58684
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Remove StdioListener
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2024-12-16 12:33:58 +01:00 |
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Henrik Rydgård
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638607d29a
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Refactor: Make GPUCommon own the framedump "recorder".
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2024-12-15 12:07:44 +01:00 |
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Henrik Rydgård
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6baaa2607a
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GE debugger: Cleaner resume from steps. Fixes GE debugging in God of War.
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2024-12-13 20:36:31 +01:00 |
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Henrik Rydgård
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4a8a87764c
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Remove unused state
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2024-12-13 19:15:33 +01:00 |
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Henrik Rydgård
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cccdfad0ba
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Show basic framebuffer preview
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2024-12-10 21:50:14 +01:00 |
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Henrik Rydgård
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419c329b06
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Show active compat flags on crash screen
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2024-12-10 01:43:44 +01:00 |
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Henrik Rydgård
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b2a8b4168b
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Core: Minor changes to stepping (and some log changes)
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2024-12-10 01:06:19 +01:00 |
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Henrik Rydgård
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c842e3f137
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Fix discrepancy between stepping and running across frame endings. Add some more menu options in the ImDebugger
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2024-12-10 01:06:04 +01:00 |
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Henrik Rydgård
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93baf22369
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ImDebugger: Add frame-stepping and a "skim" button (single-steps while held down)
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2024-12-08 15:12:13 +01:00 |
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Henrik Rydgård
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f74e7fb6f5
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Fix running when pc is at breakpoint. Fix issue when stepping through Ge-enqueuing functions.
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2024-12-08 15:00:11 +01:00 |
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Henrik Rydgård
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080798b5dd
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Move out two more functions from Core.cpp. Clean up Windows includes
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2024-12-08 12:12:02 +01:00 |
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Henrik Rydgård
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83af54950f
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Move more core-related stuff into Core.cpp/h
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2024-12-08 11:54:58 +01:00 |
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Henrik Rydgård
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df91f699fc
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Move the core loop to Core.cpp
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2024-12-08 11:47:12 +01:00 |
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Henrik Rydgård
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6adf8cabae
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Fix regression in break-on-load functionality
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2024-12-06 00:40:21 +01:00 |
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Henrik Rydgård
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474e7acf54
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Hook up the new (bare-bones) ImGui debug window to GPU stepping, fix stepping.
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2024-12-05 00:51:59 +01:00 |
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Henrik Rydgård
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9ed8d8871e
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Ge stepping without wait: Tex/Prim stepping works. Draw/Single have issues.
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2024-12-05 00:36:48 +01:00 |
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Henrik Rydgård
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ea43e07cce
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Move some stuff around, rename some stuff
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2024-12-05 00:36:48 +01:00 |
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Henrik Rydgård
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0f97578a35
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Replace a bad function
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2024-12-03 20:33:12 +01:00 |
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Henrik Rydgård
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2b8414b437
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Move irrelevant code out of Core.cpp
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2024-12-02 13:26:41 +01:00 |
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Henrik Rydgård
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0df2a40487
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Remove the "GPUInterface" base class. Not really useful, GPUCommon is pretty much the same thing.
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2024-12-02 11:12:14 +01:00 |
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Henrik Rydgård
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e94defbb15
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Get the CORE_RUNNING_GE coreState working!
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2024-12-01 22:49:18 +01:00 |
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Henrik Rydgård
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96c4a10e8c
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Add two new core states, rename RUNNING to RUNNING_CPU and similar for stepping.
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2024-12-01 21:04:21 +01:00 |
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Henrik Rydgård
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e6ae256da8
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Fix regression with Debug->Stop (Ctrl+W). Delete some duplicate code.
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2024-11-29 17:18:34 +01:00 |
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Henrik Rydgård
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1eadea2589
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Show the filesystem types and origins in the list (except ISO)
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2024-11-26 00:36:58 +01:00 |
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Henrik Rydgård
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20c4649963
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Fix step over, other stepping issues
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2024-11-25 19:02:17 +01:00 |
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Henrik Rydgård
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9801f4c810
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Add "Rename function" functionality. Fix some input and stepping bugs.
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2024-11-25 10:18:56 +01:00 |
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Henrik Rydgård
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7992ff4627
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Make CBreakpoints an object
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2024-11-25 00:22:53 +01:00 |
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