Also why gpu/signals/continue, jumps, simple and handlercalls fail, and the
one thing not to try on a real PSP.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
What SIGNAL and FINISH interrupts do and in which order, what enqueueing
checks, the pause window, what the sync calls wait for, and how
ProcessDLQueue() keeps the order right while executing lists in one go.
Also a note on gentest.py keeping a pipe open through usbhostfs_pc.
Co-Authored-By: Claude Fable 5.1 <[email protected]>