diff --git a/Core/ConfigSettings.cpp b/Core/ConfigSettings.cpp index 49bc12f486..6de81dc3a0 100644 --- a/Core/ConfigSettings.cpp +++ b/Core/ConfigSettings.cpp @@ -4,6 +4,16 @@ #include "Core/ConfigSettings.h" #include "Core/ConfigValues.h" +#include "Core/Config.h" + +std::unordered_map& ConfigSetting::getPtrLUT() { + static std::unordered_map lut; + return lut; +} + +bool ConfigSetting::perGame(void *ptr) { + return g_Config.bGameSpecific && getPtrLUT().count(ptr) > 0 && getPtrLUT()[ptr]->PerGame(); +} bool ConfigSetting::Get(const Section *section) const { switch (type_) { diff --git a/Core/ConfigSettings.h b/Core/ConfigSettings.h index 6d6ce2864c..a643138101 100644 --- a/Core/ConfigSettings.h +++ b/Core/ConfigSettings.h @@ -1,7 +1,7 @@ #pragma once #include - +#include #include "Core/ConfigValues.h" class Path; @@ -79,6 +79,7 @@ struct ConfigSetting { ptr_.b = v; cb_.b = nullptr; default_.b = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, int *v, int def, CfgFlag flags = CfgFlag::DEFAULT) @@ -86,6 +87,7 @@ struct ConfigSetting { ptr_.i = v; cb_.i = nullptr; default_.i = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, int *v, int def, std::string(*transTo)(int), int (*transFrom)(const std::string &), CfgFlag flags = CfgFlag::DEFAULT) @@ -93,6 +95,7 @@ struct ConfigSetting { ptr_.i = v; cb_.i = nullptr; default_.i = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, uint32_t *v, uint32_t def, CfgFlag flags = CfgFlag::DEFAULT) @@ -100,6 +103,7 @@ struct ConfigSetting { ptr_.u = v; cb_.u = nullptr; default_.u = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, uint64_t *v, uint64_t def, CfgFlag flags = CfgFlag::DEFAULT) @@ -107,6 +111,7 @@ struct ConfigSetting { ptr_.lu = v; cb_.lu = nullptr; default_.lu = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, float *v, float def, CfgFlag flags = CfgFlag::DEFAULT) @@ -114,6 +119,7 @@ struct ConfigSetting { ptr_.f = v; cb_.f = nullptr; default_.f = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, std::string *v, const char *def, CfgFlag flags = CfgFlag::DEFAULT) @@ -121,13 +127,15 @@ struct ConfigSetting { ptr_.s = v; cb_.s = nullptr; default_.s = def; + getPtrLUT()[v] = this; } - ConfigSetting(const char *ini, Path *p, const char *def, CfgFlag flags = CfgFlag::DEFAULT) + ConfigSetting(const char *ini, Path *v, const char *def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_PATH), flags_(flags) { - ptr_.p = p; + ptr_.p = v; cb_.p = nullptr; default_.p = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *iniX, const char *iniY, const char *iniScale, const char *iniShow, ConfigTouchPos *v, ConfigTouchPos def, CfgFlag flags = CfgFlag::DEFAULT) @@ -135,6 +143,7 @@ struct ConfigSetting { ptr_.touchPos = v; cb_.touchPos = nullptr; default_.touchPos = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *iniKey, const char *iniImage, const char *iniShape, const char *iniToggle, const char *iniRepeat, ConfigCustomButton *v, ConfigCustomButton def, CfgFlag flags = CfgFlag::DEFAULT) @@ -142,48 +151,56 @@ struct ConfigSetting { ptr_.customButton = v; cb_.customButton = nullptr; default_.customButton = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, bool *v, BoolDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_BOOL), flags_(flags) { ptr_.b = v; cb_.b = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, int *v, IntDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_INT), flags_(flags) { ptr_.i = v; cb_.i = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, int *v, IntDefaultCallback def, std::string(*transTo)(int), int(*transFrom)(const std::string &), CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_INT), flags_(flags), translateTo_(transTo), translateFrom_(transFrom) { ptr_.i = v; cb_.i = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, uint32_t *v, Uint32DefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_UINT32), flags_(flags) { ptr_.u = v; cb_.u = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, float *v, FloatDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_FLOAT), flags_(flags) { ptr_.f = v; cb_.f = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *ini, std::string *v, StringDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(ini), type_(TYPE_STRING), flags_(flags) { ptr_.s = v; cb_.s = def; + getPtrLUT()[v] = this; } ConfigSetting(const char *iniX, const char *iniY, const char *iniScale, const char *iniShow, ConfigTouchPos *v, TouchPosDefaultCallback def, CfgFlag flags = CfgFlag::DEFAULT) : iniKey_(iniX), ini2_(iniY), ini3_(iniScale), ini4_(iniShow), type_(TYPE_TOUCH_POS), flags_(flags) { ptr_.touchPos = v; cb_.touchPos = def; + getPtrLUT()[v] = this; } // Should actually be called ReadFromIni or something. @@ -210,6 +227,9 @@ struct ConfigSetting { const Type type_; + // Returns false if per-game settings are not currently used + static bool perGame(void *ptr); + private: CfgFlag flags_; SettingPtr ptr_; @@ -219,6 +239,8 @@ private: // We only support transform for ints. std::string (*translateTo_)(int) = nullptr; int (*translateFrom_)(const std::string &) = nullptr; + + static std::unordered_map& getPtrLUT(); }; struct ConfigSectionSettings {