Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit.

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Henrik Rydgard authored and Henrik Rydgård committed 2017-03-23 10:02:28 +01:00
1 parent c0f6a24a21
commit ff2b6b3fca
31 files changed
+258 -138

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@@ -138,7 +138,7 @@ inline float LinearMapf(float val, float a0, float a1, float b0, float b1) {
}
static Stick NormalizedDeadzoneFilter(short x, short y, float dz, int idzm, float idz, float st) {
Stick s(x, y, 1.0 / 32767.0f);
Stick s(x, y, 1.0f / 32767.0f);
float magnitude = sqrtf(s.x * s.x + s.y * s.y);
if (magnitude > dz) {
@@ -194,8 +194,8 @@ static Stick NormalizedDeadzoneFilter(short x, short y, float dz, int idzm, floa
}
bool NormalizedDeadzoneDiffers(short x1, short y1, short x2, short y2, const float dz) {
Stick s1(x1, y1, 1.0 / 32767.0f);
Stick s2(x2, y2, 1.0 / 32767.0f);
Stick s1(x1, y1, 1.0f / 32767.0f);
Stick s2(x2, y2, 1.0f / 32767.0f);
float magnitude1 = sqrtf(s1.x * s1.x + s1.y * s1.y);
float magnitude2 = sqrtf(s2.x * s2.x + s2.y * s2.y);