Just some refactoring of the GPUStatistics struct, and more use of StringWriter

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Henrik Rydgård committed 2026-05-29 14:40:31 +02:00
1 parent 3b6ecc4001
commit f60e27a9b7
62 files changed
+413 -426

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@@ -892,9 +892,9 @@ void TransformUnit::Flush(GPUCommon *common, const char *reason) {
hasDraws_ = false;
}
void TransformUnit::GetStats(char *buffer, size_t bufsize) {
void TransformUnit::GetStats(StringWriter &w) {
// TODO: More stats?
binner_->GetStats(buffer, bufsize);
binner_->GetStats(w);
}
void TransformUnit::FlushIfOverlap(GPUCommon *common, const char *reason, bool modifying, uint32_t addr, uint32_t stride, uint32_t w, uint32_t h) {