diff --git a/Common/GPU/OpenGL/GLMemory.h b/Common/GPU/OpenGL/GLMemory.h index 6aa03dfd52..835188f41a 100644 --- a/Common/GPU/OpenGL/GLMemory.h +++ b/Common/GPU/OpenGL/GLMemory.h @@ -124,6 +124,8 @@ public: NextBuffer(numBytes); *bindOffset = 0; *buf = buffers_[buf_].buffer; + // Need to mark the allocated range used in the new buffer. How did things work before this? + offset_ = numBytes; return writePtr_; }