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I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer. Needed for later config refactorings, good to get in early.
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@@ -35,8 +35,8 @@ void InstallZipScreen::CreateViews() {
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File::FileInfo fileInfo;
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bool success = File::GetFileInfo(zipPath_, &fileInfo);
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auto di = GetI18NCategory("Dialog");
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auto iz = GetI18NCategory("InstallZip");
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auto di = GetI18NCategory(I18NCat::DIALOG);
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auto iz = GetI18NCategory(I18NCat::INSTALLZIP);
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Margins actionMenuMargins(0, 100, 15, 0);
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@@ -112,7 +112,7 @@ UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) {
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}
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void InstallZipScreen::update() {
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auto iz = GetI18NCategory("InstallZip");
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auto iz = GetI18NCategory(I18NCat::INSTALLZIP);
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using namespace UI;
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if (g_GameManager.GetState() != GameManagerState::IDLE) {
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