diff --git a/UI/PauseScreen.cpp b/UI/PauseScreen.cpp
index 837dfcd04d..75698ce712 100644
--- a/UI/PauseScreen.cpp
+++ b/UI/PauseScreen.cpp
@@ -670,10 +670,10 @@ void GamePauseScreen::CreateViews() {
if (middleColumn) {
middleColumn->SetSpacing(portrait ? 8.0f : 0.0f);
- playButton_ = middleColumn->Add(new Choice(g_Config.bRunBehindPauseMenu ? ImageID("I_PAUSE") : ImageID("I_PLAY"), new LinearLayoutParams(64, 64)));
+ playButton_ = middleColumn->Add(new Choice(g_Config.bRunBehindPauseMenu ? ImageID("I_PAUSE_LINE") : ImageID("I_PLAY_LINE"), new LinearLayoutParams(64, 64)));
playButton_->OnClick.Add([this](UI::EventParams &e) {
g_Config.bRunBehindPauseMenu = !g_Config.bRunBehindPauseMenu;
- playButton_->SetIconLeft(g_Config.bRunBehindPauseMenu ? ImageID("I_PAUSE") : ImageID("I_PLAY"));
+ playButton_->SetIconLeft(g_Config.bRunBehindPauseMenu ? ImageID("I_PAUSE_LINE") : ImageID("I_PLAY_LINE"));
});
bool mustRunBehind = MustRunBehind();
diff --git a/UI/UIAtlas.cpp b/UI/UIAtlas.cpp
index 2bbee969a6..ee9fcef233 100644
--- a/UI/UIAtlas.cpp
+++ b/UI/UIAtlas.cpp
@@ -121,8 +121,10 @@ static const ImageMeta imageIDs[] = {
{"I_ACHIEVEMENT", false},
{"I_CHECKMARK", false},
{"I_PLAY", false},
- {"I_STOP", false},
{"I_PAUSE", false},
+ {"I_STOP", false},
+ {"I_PLAY_LINE", false},
+ {"I_PAUSE_LINE", false},
{"I_FAST_FORWARD", false},
{"I_FAST_FORWARD_LINE", false},
{"I_RECORD", false},
diff --git a/assets/ui_images/images.svg b/assets/ui_images/images.svg
index 1ae85cadf1..da0fc93d01 100644
--- a/assets/ui_images/images.svg
+++ b/assets/ui_images/images.svg
@@ -24,9 +24,9 @@
inkscape:pagecheckerboard="true"
inkscape:deskcolor="#d1d1d1"
inkscape:document-units="px"
- inkscape:zoom="5.656855"
- inkscape:cx="359.29859"
- inkscape:cy="610.32146"
+ inkscape:zoom="2.8284275"
+ inkscape:cx="86.797346"
+ inkscape:cy="251.19965"
inkscape:window-width="3840"
inkscape:window-height="2071"
inkscape:window-x="-9"
@@ -2839,14 +2839,14 @@
inkscape:groupmode="layer"
id="layer1">