Android: Fix issue where shortcuts wouldn't override the currently running game.

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Henrik Rydgård committed 2024-05-14 00:02:59 +02:00
1 parent 8fdb6e16b1
commit ecdc7940f4
5 files changed
+29 -6

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@@ -109,6 +109,10 @@ public:
std::string GetTitle();
void SetTitle(const std::string &newTitle);
const Path &GetFilePath() const {
return filePath_;
}
bool Ready(GameInfoFlags flags) {
std::unique_lock<std::mutex> guard(lock);
// Avoid the operator, we want to check all the bits.