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Fix multiple issues preventing in-game saves from working.
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@@ -55,7 +55,7 @@ enum FixPathCaseBehavior {
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FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
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};
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bool FixPathCase(const std::string &basePath, std::string &path, FixPathCaseBehavior behavior);
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bool FixPathCase(const Path &basePath, std::string &path, FixPathCaseBehavior behavior);
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#endif
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struct DirectoryFileHandle {
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