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Smooth out the fading of background textures on the main menu
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@@ -11,5 +11,6 @@ void UIBackgroundInit(UIContext &dc);
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void UIBackgroundShutdown();
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void DrawGameBackground(UIContext &dc, const Path &gamePath, Lin::Vec3 focus, float alpha);
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void DrawBackground(UIContext &dc, float alpha, Lin::Vec3 focus);
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void DrawBackgroundTexture(UIContext &dc, Draw::Texture *texture, Lin::Vec3 focus, float alpha);
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uint32_t GetBackgroundColorWithAlpha(const UIContext &dc);
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