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More refactoring of installzip code
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@@ -50,10 +50,9 @@ void InstallZipScreen::CreateViews() {
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std::string shortFilename = zipPath_.GetFilename();
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// TODO: Do in the background?
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ZipFileInfo zipInfo{};
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DetectZipFileContents(zipPath_, &zipInfo); // Even if this fails, it sets zipInfo->contents.
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DetectZipFileContents(zipPath_, &zipFileInfo_); // Even if this fails, it sets zipInfo->contents.
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if (zipInfo.contents == ZipFileContents::ISO_FILE || zipInfo.contents == ZipFileContents::PSP_GAME_DIR) {
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if (zipFileInfo_.contents == ZipFileContents::ISO_FILE || zipFileInfo_.contents == ZipFileContents::PSP_GAME_DIR) {
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std::string_view question = iz->T("Install game from ZIP file?");
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leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
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leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE)));
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@@ -67,7 +66,7 @@ void InstallZipScreen::CreateViews() {
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rightColumnItems->Add(new CheckBox(&deleteZipFile_, iz->T("Delete ZIP file")));
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returnToHomebrew_ = true;
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} else if (zipInfo.contents == ZipFileContents::TEXTURE_PACK) {
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} else if (zipFileInfo_.contents == ZipFileContents::TEXTURE_PACK) {
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std::string_view question = iz->T("Install textures from ZIP file?");
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leftColumn->Add(new TextView(question, ALIGN_LEFT, false, new AnchorLayoutParams(10, 10, NONE, NONE)));
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leftColumn->Add(new TextView(shortFilename, ALIGN_LEFT, false, new AnchorLayoutParams(10, 60, NONE, NONE)));
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@@ -102,7 +101,12 @@ bool InstallZipScreen::key(const KeyInput &key) {
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}
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UI::EventReturn InstallZipScreen::OnInstall(UI::EventParams ¶ms) {
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if (g_GameManager.InstallGameOnThread(zipPath_, zipPath_, deleteZipFile_)) {
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ZipFileTask task;
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task.url = zipPath_;
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task.fileName = zipPath_;
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task.deleteAfter = deleteZipFile_;
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task.zipFileInfo = zipFileInfo_;
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if (g_GameManager.InstallZipOnThread(task)) {
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installStarted_ = true;
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if (installChoice_) {
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installChoice_->SetEnabled(false);
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