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Simplify the HDRemaster struct, eliminating the need for the g_MemoryEnd variable.
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@@ -76,7 +76,6 @@ bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
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// Default memory settings
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// Seems to be the safest place currently..
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Memory::g_MemoryEnd = 0x0A000000; // End of PSP User space memory
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Memory::g_MemorySize = 0x2000000; // 32 MB of ram by default
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g_RemasterMode = false;
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g_DoubleTextureCoordinates = false;
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