libretro: Fix GPU init. Had to revert to the old way for libretro, something is ordering-sensitive here.

Fixes #20350
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Henrik Rydgård committed 2025-05-17 10:18:07 +02:00
1 parent 9a0f9a2674
commit d77725bc26
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@@ -10,14 +10,18 @@ pacman -S make
Start Retroarch ones to create the cores directory.
Then use the following in msys:
Then use the following in msys (edit the last part as appropriate):
> cd libretro
> make platform=windows_msvc2019_desktop_x64 -j32 && cp ppsspp_libretro.* /d/retroarch/cores
```
cd libretro
make platform=windows_msvc2019_desktop_x64 -j32 && cp ppsspp_libretro.* /d/retroarch/cores
```
To make a debug build:
> make DEBUG=1 platform=windows_msvc2019_desktop_x64 -j32
```
make DEBUG=1 platform=windows_msvc2019_desktop_x64 -j32 && cp ppsspp_libretro.* /d/retroarch/cores
```
Note that the latter part copies the DLL/PDB into wherever retroarch reads it from. Might need to adjust the path,
and adjust -j32 depending on your number of logical CPUs - might not need that many threads (or you might need more...).