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Use MEMSIZE SFO param to detect 64MB homebrew.
Now, use 32MB for normal games even in PSP-2000 mode, which is how real firmware behaves.
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@@ -24,3 +24,4 @@ class FileLoader;
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bool Load_PSP_ISO(FileLoader *fileLoader, std::string *error_string);
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bool Load_PSP_ELF_PBP(FileLoader *fileLoader, std::string *error_string);
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void InitMemoryForGameISO(FileLoader *fileLoader);
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void InitMemoryForGamePBP(FileLoader *fileLoader);
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