diff --git a/UI/DevScreens.cpp b/UI/DevScreens.cpp index 93f2c15a53..62ee967813 100644 --- a/UI/DevScreens.cpp +++ b/UI/DevScreens.cpp @@ -719,7 +719,7 @@ void SystemInfoScreen::CreateDeviceInfoTab(UI::LinearLayout *deviceSpecs) { if (GetGPUBackend() == GPUBackend::VULKAN) { std::string deviceApiVersion = draw->GetInfoString(InfoField::DEVICE_API_VERSION); - versionInfo->Add(new InfoItem(si->T("Device API Version"), deviceApiVersion)); + versionInfo->Add(new InfoItem(si->T("Device API version"), deviceApiVersion)); } } versionInfo->Add(new InfoItem(si->T("Shading Language"), draw->GetInfoString(InfoField::SHADELANGVERSION))); diff --git a/UI/DeveloperToolsScreen.cpp b/UI/DeveloperToolsScreen.cpp index 9c3e058d16..2014e60c32 100644 --- a/UI/DeveloperToolsScreen.cpp +++ b/UI/DeveloperToolsScreen.cpp @@ -219,12 +219,15 @@ void DeveloperToolsScreen::CreateTestsTab(UI::LinearLayout *list) { list->Add(new Choice(dev->T("GPU Driver Test")))->OnClick.Handle(this, &DeveloperToolsScreen::OnGPUDriverTest); } + // Not useful enough to be made visible. + /* auto memmapTest = list->Add(new Choice(dev->T("Memory map test"))); memmapTest->OnClick.Add([this](UI::EventParams &e) { MemoryMapTest(); return UI::EVENT_DONE; }); memmapTest->SetEnabled(PSP_IsInited()); + */ } void DeveloperToolsScreen::CreateDumpFileTab(UI::LinearLayout *list) { diff --git a/UI/ImDebugger/ImGe.cpp b/UI/ImDebugger/ImGe.cpp index c2b8327a2d..c2e83373c4 100644 --- a/UI/ImDebugger/ImGe.cpp +++ b/UI/ImDebugger/ImGe.cpp @@ -196,9 +196,9 @@ void DrawTexturesWindow(ImConfig &cfg, TextureCacheCommon *textureCache) { } if (ImGui::CollapsingHeader("Texture Cache State", nullptr, ImGuiTreeNodeFlags_DefaultOpen)) { - ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), textureCache->CacheSizeEstimate()); + ImGui::Text("Cache: %d textures, size est %d", (int)textureCache->Cache().size(), (int)textureCache->CacheSizeEstimate()); if (!textureCache->SecondCache().empty()) { - ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), textureCache->SecondCacheSizeEstimate()); + ImGui::Text("Second: %d textures, size est %d", (int)textureCache->SecondCache().size(), (int)textureCache->SecondCacheSizeEstimate()); } /* ImGui::Text("Standard/shader scale factor: %d/%d", standardScaleFactor_, shaderScaleFactor_); diff --git a/UI/RemoteISOScreen.cpp b/UI/RemoteISOScreen.cpp index d4b4f7e63f..90326f146c 100644 --- a/UI/RemoteISOScreen.cpp +++ b/UI/RemoteISOScreen.cpp @@ -373,7 +373,7 @@ void RemoteISOScreen::CreateSettingsTab(UI::ViewGroup *remoteisoSettings) { remoteisoSettings->Add(new CheckBox(&g_Config.bRemoteTab, ri->T("Show Remote tab on main screen"))); if (System_GetPropertyBool(SYSPROP_HAS_FOLDER_BROWSER)) { - static const char *shareTypes[] = { "Recent files", "Choose directory" }; + static const char *shareTypes[] = { "Recent games", "Choose directory" }; remoteisoSettings->Add(new PopupMultiChoice(&g_Config.iRemoteISOShareType, ri->T("Files to share"), shareTypes, 0, ARRAY_SIZE(shareTypes), I18NCat::REMOTEISO, screenManager())); FolderChooserChoice *folderChooser = remoteisoSettings->Add(new FolderChooserChoice(GetRequesterToken(), &g_Config.sRemoteISOSharedDir, ri->T("Files to share"))); folderChooser->SetEnabledFunc([=]() { diff --git a/assets/lang/ar_AE.ini b/assets/lang/ar_AE.ini index 3aa593d3d0..8785e7ac3e 100644 --- a/assets/lang/ar_AE.ini +++ b/assets/lang/ar_AE.ini @@ -75,6 +75,7 @@ Audio Error = الاخطاء الصوتية Audio file format not supported. Must be WAV or MP3. = .WAV or MP3 صيغة ملف الصوت غير مدعومة. يجب ان تكون AudioBufferingForBluetooth = ‎معادلة مصادقة البلوتوث (بطئ) Auto = تلقائي +Buffer size = Buffer size Device = جهاز Disabled = غير مفعل DSound (compatible) = ‎DSound (متكامل) @@ -312,11 +313,13 @@ Dev Tools = ‎أدوات المطور DevMenu = قائمة المطور Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ‎تفعيل سجل التصحيح +Enable shader cache = Enable shader cache Enter address = ‎أدخل العنوان Fast = Fast Fast-forward mode = Fast-forward mode @@ -347,6 +350,7 @@ Off = Off Prev = ‎السابق Prevent loading overlays = Prevent loading overlays Random = ‎عشوائي +Recent games = الألعاب السابقة Replace textures = ‎إستبدال الرسوم Replacement texture load speed = Replacement texture load speed Reset = إعادة تشغيل @@ -368,6 +372,7 @@ Control Debug = تصحيح التحكم Toggle Freeze = ‎تفعيل الإيقاف Touchscreen Test = إختبار لمس الشاشة Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1263,6 +1268,7 @@ D3DCompiler Version = D3DCompiler version Debug = تصحيح Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index 919fa3876f..74a68f52b5 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/be_BY.ini b/assets/lang/be_BY.ini index 05a3ead040..f0fec09c0a 100644 --- a/assets/lang/be_BY.ini +++ b/assets/lang/be_BY.ini @@ -67,6 +67,7 @@ Audio Error = Памылка гуку Audio file format not supported. Must be WAV or MP3. = Фармат аўдыёфайла не падтрымліваецца. Павінен быць WAV або MP3. AudioBufferingForBluetooth = Буфер, сумяшчальны з Bluetooth (павольнейшы) Auto = Аўта +Buffer size = Buffer size Device = Прылада Disabled = Адкл. DSound (compatible) = DSound (сумяшчальны) @@ -306,11 +307,13 @@ Dev Tools = Інструменты распрацоўкі DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Частата абнаўлення экрана +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Уключыць журнал адладкі +Enable shader cache = Enable shader cache Enter address = Увядзіце адрас Fast = Fast Fast-forward mode = Рэжым хуткай перамоткі наперад @@ -341,6 +344,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Нядаўнія гульні Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Скінуць @@ -360,6 +364,7 @@ Texture Replacement = Texture replacement Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Убершэйдары +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Вяршыня VFPU = VFPU @@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler version Debug = Адладка Debugger Present = Debugger present Depth buffer format = Фармат буфера глыбіні +Device API version = Device API version Device Info = Інфармацыя пра прыладу Directories = Каталогі Display Information = Інфармацыя пра дысплей diff --git a/assets/lang/bg_BG.ini b/assets/lang/bg_BG.ini index 2f60165fc7..a5ef7b7986 100644 --- a/assets/lang/bg_BG.ini +++ b/assets/lang/bg_BG.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Автоматично +Buffer size = Buffer size Device = Устройство Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/ca_ES.ini b/assets/lang/ca_ES.ini index e657eaef8d..1774d2017c 100644 --- a/assets/lang/ca_ES.ini +++ b/assets/lang/ca_ES.ini @@ -67,6 +67,7 @@ Audio Error = Error d'àudio Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Memòria intermèdia en Bluetooth (lent) Auto = Automàtic +Buffer size = Buffer size Device = Dispositiu Disabled = Disabled DSound (compatible) = DirectSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Aboca «EBOOT.BIN» desxifrat quan s'iniciï el joc Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activa el registre +Enable shader cache = Enable shader cache Enter address = Inseriu adreça Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Anterior Prevent loading overlays = Prevent loading overlays Random = Aleatori +Recent games = Recent games Replace textures = Reemplaçar textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Commuta la imatge Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/cz_CZ.ini b/assets/lang/cz_CZ.ini index 816204df61..3ed15d9653 100644 --- a/assets/lang/cz_CZ.ini +++ b/assets/lang/cz_CZ.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (kompatibilní) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Vypsat dešifrovaný EBOOT.BIN při načtení hry Dump next frame to log = Vypsat příští snímek do záznamu Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Povolit záznam při ladění +Enable shader cache = Enable shader cache Enter address = Zadejte adresu Fast = Fast Fast-forward mode = Rychle vpřed @@ -339,6 +342,7 @@ Off = Off Prev = Předchozí Prevent loading overlays = Prevent loading overlays Random = Náhodné +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Přepnout zamrznutí Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/da_DK.ini b/assets/lang/da_DK.ini index f0fd96e0c4..bbf00850eb 100644 --- a/assets/lang/da_DK.ini +++ b/assets/lang/da_DK.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-venlig buffer (langsommere) Auto = Automatisk +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DirectSound (kompatibel) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump dekrypteret EBOOT.BIN ved spil boot Dump next frame to log = Gem næste frame i loggen Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Aktiver fejlfindingslogning +Enable shader cache = Enable shader cache Enter address = Indtast adresse Fast = Fast Fast-forward mode = Turbo @@ -339,6 +342,7 @@ Off = Off Prev = Forrige Prevent loading overlays = Prevent loading overlays Random = Tilfældig +Recent games = Recent games Replace textures = Erstat textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Skift freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/de_DE.ini b/assets/lang/de_DE.ini index a832701fab..7ba97399ab 100644 --- a/assets/lang/de_DE.ini +++ b/assets/lang/de_DE.ini @@ -67,6 +67,7 @@ Audio Error = Audio-Fehler Audio file format not supported. Must be WAV or MP3. = Audio-Dateiformat wird nicht unterstützt. Muss WAV oder MP3 sein. AudioBufferingForBluetooth = Bluetooth-freundliche Pufferung (langsamer) Auto = Autom. +Buffer size = Buffer size Device = Gerät Disabled = Deaktiviert DSound (compatible) = DirectSound (kompatibel) @@ -304,11 +305,13 @@ Dev Tools = Entwicklerwerkzeuge DevMenu = Entwicklermenü Disabled JIT functionality = Deaktivierte JIT-Funktionalität Display refresh rate = Bildwiederholrate anzeigen +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Einzelbildzeiten-Graph zeichnen Dump Decrypted Eboot = Entschlüsselte EBOOT.BIN beim Spielstart dumpen Dump next frame to log = Nächstes Einzelbild im Protkoll speichern Enable driver bug workarounds = Treiberfehler-Umgehungen aktivieren Enable Logging = Fehlerbehebungs-Protokollierung aktivieren +Enable shader cache = Enable shader cache Enter address = Adresse eingeben Fast-forward mode = Schnellvorlauf-Modus FPU = FPU @@ -335,6 +338,7 @@ No block = Kein Block Off = Aus Prev = Vorheriges Random = Zufall +Recent games = Aktuelle Spiele Replace textures = Texturen ersetzen Reset = Zurücksetzen Reset limited logging = Eingeschränkte Protokollierung zurücksetzen @@ -356,6 +360,7 @@ Control Debug = Steuerungs-Fehlerbehebung Toggle Freeze = Einfrieren umschalten Touchscreen Test = Berührungsbildschirm-Test Ubershaders = Uberschattierer +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Die alte sceAtrac-Implementierung verwenden Vertex = Vertex VFPU = VFPU @@ -1250,6 +1255,7 @@ D3DCompiler Version = D3DCompiler-Version Debug = Debug Debugger Present = Debugger vorhanden Depth buffer format = Format des Tiefenpuffers +Device API version = Device API version Device Info = Geräteinfo Directories = Verzeichnisse Display Color Formats = Formate der Anzeigenfarbe diff --git a/assets/lang/dr_ID.ini b/assets/lang/dr_ID.ini index e62ba227b2..e18c3b2a39 100644 --- a/assets/lang/dr_ID.ini +++ b/assets/lang/dr_ID.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Palakoi log to gambara' undipa Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Padenni Log +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/en_US.ini b/assets/lang/en_US.ini index f5029def90..c69f0a42cc 100644 --- a/assets/lang/en_US.ini +++ b/assets/lang/en_US.ini @@ -91,6 +91,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -330,11 +331,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -365,6 +368,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -384,6 +388,7 @@ Texture Replacement = Texture replacement Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1270,6 +1275,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Information = Display information diff --git a/assets/lang/es_ES.ini b/assets/lang/es_ES.ini index 2ed2e73da3..fde0f04ad7 100644 --- a/assets/lang/es_ES.ini +++ b/assets/lang/es_ES.ini @@ -67,6 +67,7 @@ Audio Error = Error de audio Audio file format not supported. Must be WAV or MP3. = Formato de audio no compatible. Debe ser WAV o MP3. AudioBufferingForBluetooth = Búfer compatible con bluetooth (lento) Auto = Automático +Buffer size = Buffer size Device = Dispositivo Disabled = Desactivado DSound (compatible) = DirectSound (compatible) @@ -307,11 +308,13 @@ Dev Tools = Herramientas de desarrollo DevMenu = DevMenu Disabled JIT functionality = Desactivar funcionalidad JIT Display refresh rate = Mostrar frecuencia de actualización +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Dibujar gráfico para tiempo de fotograma Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar juego Dump next frame to log = Volcar siguiente fotograma a registro Enable driver bug workarounds = Activar soluciones alternativos a errores de driver Enable Logging = Activar registro +Enable shader cache = Enable shader cache Enter address = Introducir dirección Fast = Fast Fast-forward mode = Modo de avance rápido @@ -342,6 +345,7 @@ Off = Off Prev = Anterior Prevent loading overlays = Prevent loading overlays Random = Aleatorio +Recent games = Juegos recientes Replace textures = Remplazar texturas Replacement texture load speed = Replacement texture load speed Reset = Restablecer @@ -361,6 +365,7 @@ Texture Replacement = Texturas de repuesto Toggle Freeze = Parar/Reanudar imagen Touchscreen Test = Test de pantalla táctil Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = Versión de compilador D3D Debug = Depuración Debugger Present = Depurador presente Depth buffer format = Formato de profundidad búfer +Device API version = Device API version Device Info = Información del dispositivo Directories = Directorios Display Color Formats = Formatos de color de la pantalla diff --git a/assets/lang/es_LA.ini b/assets/lang/es_LA.ini index c2710bd84a..76b4df1ddf 100644 --- a/assets/lang/es_LA.ini +++ b/assets/lang/es_LA.ini @@ -67,6 +67,7 @@ Audio Error = Error de Audio Audio file format not supported. Must be WAV or MP3. = Formato de audio no soportado. Debe ser WAV o MP3. AudioBufferingForBluetooth = AudioBuffering por Bluetooth (enlentece) Auto = Automático +Buffer size = Buffer size Device = Dispositivo Disabled = Deshabilitado DSound (compatible) = DirectSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Herramientas de\ndesarrollador DevMenu = Menú Depuración Disabled JIT functionality = Apagar funcionalidad de JIT Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Mostrar gráfica de tiempos de frames Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado al iniciar el juego Dump next frame to log = Volcar siguiente cuadro al registro Enable driver bug workarounds = Activar arreglos alternativos para fallos de drivers Enable Logging = Activar registro +Enable shader cache = Enable shader cache Enter address = Insertar dirección Fast = Fast Fast-forward mode = Modo turbo @@ -339,6 +342,7 @@ Off = Off Prev = Atras Prevent loading overlays = Prevent loading overlays Random = Aleatorio +Recent games = Juegos recientes Replace textures = Remplazar texturas Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Parar/Reanudar imagen Touchscreen Test = Probar pantalla táctil Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1257,6 +1262,7 @@ D3DCompiler Version = Versión del compilador D3D Debug = Desarrollo Debugger Present = Depurador presente Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Info de dispositivo Directories = Directorios Display Color Formats = Formatos de color de Display/Pantalla diff --git a/assets/lang/fa_IR.ini b/assets/lang/fa_IR.ini index 924fb2e898..b5d43f457f 100644 --- a/assets/lang/fa_IR.ini +++ b/assets/lang/fa_IR.ini @@ -67,6 +67,7 @@ Audio Error = خطای صدا Audio file format not supported. Must be WAV or MP3. = قالب فایل صوتی پشتیبانی نمی‌شود. باید WAV یا MP3 باشد. AudioBufferingForBluetooth = ‎بافر مناسب هندزفری بلوتوث (کند تر) Auto = ‎اتوماتیک +Buffer size = Buffer size Device = سیستم Disabled = فعال کردن DSound (compatible) = ‎DSound (پشتیبانی بهتر) @@ -304,11 +305,13 @@ Dev Tools = ابزارهای توسعه DevMenu = منوی توسعه دهنده Disabled JIT functionality = قابلیت JIT غیر فعال Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = ‎ریختن فریم بعدی به فایل لاگ Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ‎روشن کردن لاگ باگ‌ها +Enable shader cache = Enable shader cache Enter address = وارد کردن ادرس Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = قبلی Prevent loading overlays = Prevent loading overlays Random = شانسی +Recent games = Recent games Replace textures = جایگزین کردن بافت Replacement texture load speed = Replacement texture load speed Reset = ریست @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/fi_FI.ini b/assets/lang/fi_FI.ini index 9c21f27dfe..875b7014e3 100644 --- a/assets/lang/fi_FI.ini +++ b/assets/lang/fi_FI.ini @@ -67,6 +67,7 @@ Audio Error = Äänivirhe Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-ystävällinen puskuri (hitaampi) Auto = Automaattinen +Buffer size = Buffer size Device = Laite Disabled = Poistettu käytöstä DSound (compatible) = DSound (yhteensopiva) @@ -304,11 +305,13 @@ Dev Tools = Kehitystökalut DevMenu = Kehitysvalikko Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ota virheenkorjauksen kirjaaminen käyttöön +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Pikakelaus @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Viimeisimmät pelit Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/fr_FR.ini b/assets/lang/fr_FR.ini index 1f62d87d92..2699d0f0ee 100644 --- a/assets/lang/fr_FR.ini +++ b/assets/lang/fr_FR.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Mémoire tampon adaptée au Bluetooth (+ lent) Auto = Automatique +Buffer size = Buffer size Device = Périphérique de sortie Disabled = Disabled DSound (compatible) = DirectSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Outils de développement DevMenu = MenuDev Disabled JIT functionality = Fonctionnalité JIT désactivée Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Dessiner le graphique des temps d'image Dump Decrypted Eboot = Créer un EBOOT.BIN déchiffré au lancement du jeu Dump next frame to log = Dump de l'image suivante dans le journal Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activer le journal de débogage +Enable shader cache = Enable shader cache Enter address = Entrer une adresse Fast = Fast Fast-forward mode = Vitesse max @@ -339,6 +342,7 @@ Off = Off Prev = Précédent Prevent loading overlays = Prevent loading overlays Random = Aléatoire +Recent games = Recent games Replace textures = Remplacer les textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Geler/Dégeler l'image Touchscreen Test = Test de l'écran tactile Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1246,6 +1251,7 @@ D3DCompiler Version = Version de D3DCompiler Debug = Débogage Debugger Present = Débogueur présent Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Informations sur l'appareil Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/gl_ES.ini b/assets/lang/gl_ES.ini index 735557dd1e..5219f6a90a 100644 --- a/assets/lang/gl_ES.ini +++ b/assets/lang/gl_ES.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Automático +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Volcar EBOOT.BIN descifrado ó iniciar o xogo Dump next frame to log = Volcar seguinte cadro ó rexistro Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Activar rexistro +Enable shader cache = Enable shader cache Enter address = Insertar dirección Fast = Fast Fast-forward mode = Modo turbo @@ -339,6 +342,7 @@ Off = Off Prev = Anterior Prevent loading overlays = Prevent loading overlays Random = Aleatorio +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Parar/Reanudar imaxe Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/gr_EL.ini b/assets/lang/gr_EL.ini index ac02ee5659..1e3ef856e1 100644 --- a/assets/lang/gr_EL.ini +++ b/assets/lang/gr_EL.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Buffer φιλικό για Bluetooth (αργό) Auto = Αυτόματο +Buffer size = Buffer size Device = Συσκευή Disabled = Disabled DSound (compatible) = DSound (συμβατό) @@ -304,11 +305,13 @@ Dev Tools = Εργαλεία ανάπτυξης DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Εξαγωγή αποκρυπτογραφημένου EBOOT.BIN κατά την έναρξη Dump next frame to log = Αποτύπωση πλαισίου σε καταγραφέα Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ενεργοποίηση καταγραφής αποσφαλμάτωσης +Enable shader cache = Enable shader cache Enter address = Διεύθυνση Enter Fast = Fast Fast-forward mode = Γρήγορη προώθηση @@ -339,6 +342,7 @@ Off = Off Prev = Προηγούμενο Prevent loading overlays = Prevent loading overlays Random = Τυχαίο +Recent games = Recent games Replace textures = Αντικαταστήστε τις υφές Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Πάγωμα Εναλαγής Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = Έκδοση D3DCompiler Debug = Εντοπισμός σφαλμάτων Debugger Present = Παρουσία πρόγραμματος εντοπισμού σφαλμάτων Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Πληροφορίες συσκευής Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/he_IL.ini b/assets/lang/he_IL.ini index 828034e095..dc5ef342b1 100644 --- a/assets/lang/he_IL.ini +++ b/assets/lang/he_IL.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = בחר את הפריים הבא כדי לדווח Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = אפשר דיווח באגים +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/he_IL_invert.ini b/assets/lang/he_IL_invert.ini index 74704c0c6d..b9ba094329 100644 --- a/assets/lang/he_IL_invert.ini +++ b/assets/lang/he_IL_invert.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = חוודל ידכ אבה םיירפה תא רחב Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = םיגאב חוויד רשפא +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1252,6 +1257,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/hr_HR.ini b/assets/lang/hr_HR.ini index f47f0ee3cb..cd36baaa29 100644 --- a/assets/lang/hr_HR.ini +++ b/assets/lang/hr_HR.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-prijateljski poliranje (sporije) Auto = Automatski +Buffer size = Buffer size Device = Uređaj Disabled = Disabled DSound (compatible) = DSound (kompatibilno) @@ -304,11 +305,13 @@ Dev Tools = Razvojni alati DevMenu = DevMenu Disabled JIT functionality = Isključena JIT funkcionalnost Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Odbaci sljedeći frame u log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Uključi debug logging +Enable shader cache = Enable shader cache Enter address = Upiši adresu Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Prošlo Prevent loading overlays = Prevent loading overlays Random = Nasumično +Recent games = Recent games Replace textures = Zamijeni teksture Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Uključi zamrzavanje Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzija Debug = Otklanjanje grešaka Debugger Present = Otklanjivač grešaka prisutan Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Informacije o uređaju Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/hu_HU.ini b/assets/lang/hu_HU.ini index 2999a22b87..ecefb93d2a 100644 --- a/assets/lang/hu_HU.ini +++ b/assets/lang/hu_HU.ini @@ -67,6 +67,7 @@ Audio Error = Audió hiba Audio file format not supported. Must be WAV or MP3. = Nem támogatott audió fájlformátum. WAV vagy MP3 kell, hogy legyen. AudioBufferingForBluetooth = Bluetooth-barát puffer (lassabb) Auto = Auto +Buffer size = Buffer size Device = Eszköz Disabled = Kikapcsolva DSound (compatible) = DSound (kompatibilis) @@ -304,11 +305,13 @@ Dev Tools = Fejlesztői eszközök DevMenu = DevMenu Disabled JIT functionality = Kikapcsolt JIT funkcionalitások Display refresh rate = Megjelenítő frissítési gyakorisága +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Képkockaidők kirajzolása grafikonon Dump Decrypted Eboot = Visszafejtett EBOOT.BIN írása játék indításakor Dump next frame to log = Következő képkocka naplóba írása Enable Logging = Naplózás engedélyezése Enable driver bug workarounds = Enable driver bug workarounds +Enable shader cache = Enable shader cache Enter address = Cím megadása Fast = Fast Fast-forward mode = Gyorsítás módja @@ -339,6 +342,7 @@ Off = Ki Prev = Előző Prevent loading overlays = Prevent loading overlays Random = Véletlenszerű +Recent games = Legutóbbi játékok Replace textures = Textúrák kicserélése Replacement texture load speed = Replacement texture load speed Reset = Visszaállít @@ -360,6 +364,7 @@ Control Debug = Irányítás hibakeresés Toggle Freeze = Fagyasztás ki/bekapcsolása Touchscreen Test = Érintőképernyő teszt Ubershaders = Ubershaderek +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler verzió Debug = Hibakeresés Debugger Present = Hibakereső jelen Depth buffer format = Mélységpuffer formátuma +Device API version = Device API version Device Info = Eszközinfó Directories = Mappák Display Color Formats = Megjelenítő képformátumai diff --git a/assets/lang/id_ID.ini b/assets/lang/id_ID.ini index d339272f73..d371036957 100644 --- a/assets/lang/id_ID.ini +++ b/assets/lang/id_ID.ini @@ -67,6 +67,7 @@ Audio Error = Kesalahan audio Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Penyangga bluetooth (lambat) Auto = Otomatis +Buffer size = Buffer size Device = Perangkat Disabled = Nonaktif DSound (compatible) = DSound (kompatibel) @@ -304,11 +305,13 @@ Dev Tools = Alat pengembang DevMenu = Menu pengembang Disabled JIT functionality = Fungsi JIT dinonaktifkan Display refresh rate = Tampilan refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Gambar grafis sketsa waktu Dump Decrypted Eboot = Buang EBOOT.BIN yang didekripsi pada pengaktifan ulang permainan Dump next frame to log = Buang laju bingkai selanjutnya untuk masuk Enable driver bug workarounds = Aktifkan solusi masalah driver Enable Logging = Hidupkan pencatat awakutu +Enable shader cache = Enable shader cache Enter address = Masukkan alamat Fast = Fast Fast-forward mode = Pemajuan cepat @@ -339,6 +342,7 @@ Off = Off Prev = Sebelum Prevent loading overlays = Prevent loading overlays Random = Acak +Recent games = Permainan terbaru Replace textures = Ganti tekstur Replacement texture load speed = Replacement texture load speed Reset = Atur ulang @@ -360,6 +364,7 @@ Control Debug = Kontrol Awakutu Toggle Freeze = Alihkan pembekuan Touchscreen Test = Tes layar sentuh Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = Versi D3DCompiler Debug = Awakutu Debugger Present = Pengawakutu tersedia Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Info perangkat Directories = Direktori Display Color Formats = Format warna tampilan diff --git a/assets/lang/it_IT.ini b/assets/lang/it_IT.ini index 5bb6372b83..18cd139117 100644 --- a/assets/lang/it_IT.ini +++ b/assets/lang/it_IT.ini @@ -67,6 +67,7 @@ Audio Error = Errore Audio Audio file format not supported. Must be WAV or MP3. = Formato audio non supportato. Deve essere WAV o MP3. AudioBufferingForBluetooth = Buffer compatibile con Bluetooth (più lento) Auto = Automatico +Buffer size = Buffer size Device = Dispositivo Disabled = Disabilitato DSound (compatible) = DirectSound (compatibile) @@ -304,11 +305,13 @@ Dev Tools = Strumenti di sviluppo DevMenu = MenuSvil Disabled JIT functionality = Funzionalità JIT Disattivata Display refresh rate = Mostra refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Disegna Grafico dei Frametime Dump Decrypted Eboot = Crea EBOOT.BIN decriptato all'avvio del gioco Dump next frame to log = Crea Log del Frame Successivo Enable driver bug workarounds = Abilita espediente per superare i bug dei driver Enable Logging = Attiva Log del Debug +Enable shader cache = Enable shader cache Enter address = Inserire indirizzo Fast = Fast Fast-forward mode = Avanti veloce @@ -339,6 +342,7 @@ Off = Disattiva Prev = Indietro Prevent loading overlays = Prevent loading overlays Random = Casuale +Recent games = Giochi recenti Replace textures = Sostituisci texture Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Debug Controlli Toggle Freeze = Attiva/Disattiva Congelamento Touchscreen Test = Test del Touchscreen Ubershaders = Ubershader +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = Versione D3DCompiler Debug = Debug Debugger Present = Debugger presente Depth buffer format = Formato del buffer di profondità +Device API version = Device API version Device Info = Informazioni dispositivo Directories = Cartelle Display Color Formats = Formati colore di visualizzazione diff --git a/assets/lang/ja_JP.ini b/assets/lang/ja_JP.ini index aaee5f0cb1..7487e7dabf 100644 --- a/assets/lang/ja_JP.ini +++ b/assets/lang/ja_JP.ini @@ -67,6 +67,7 @@ Audio Error = オーディオエラー Audio file format not supported. Must be WAV or MP3. = オーディオファイル形式に対応していません。WAVまたはMP3である必要があります。 AudioBufferingForBluetooth = Bluetoothに適したバッファ (低遅延) Auto = 自動 +Buffer size = Buffer size Device = デバイス Disabled = 無効 DSound (compatible) = DSound (互換性重視) @@ -304,11 +305,13 @@ Dev Tools = 開発用ツール DevMenu = 開発者用メニュー Disabled JIT functionality = 無効化するJIT機能 Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = フレームタイムグラフを描く Dump Decrypted Eboot = 復号したEBOOT.BINを起動時にダンプする Dump next frame to log = 次のフレームをログにダンプする Enable driver bug workarounds = ドライバーバグの回避の有効化 Enable Logging = デバッグログを有効にする +Enable shader cache = Enable shader cache Enter address = アドレスを入力する Fast = Fast Fast-forward mode = 速度制限を解除 @@ -339,6 +342,7 @@ Off = Off Prev = 前へ Prevent loading overlays = オーバーレイの読み込みを防止する Random = ランダム +Recent games = プレイ履歴 Replace textures = テクスチャを置き換える Replacement texture load speed = Replacement texture load speed Reset = リセット @@ -360,6 +364,7 @@ Control Debug = コントロールデバッグ Toggle Freeze = フリーズを切り替える Touchscreen Test = タッチスクリーンのテスト Ubershaders = Uber Shaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = 古いsceAtrac実装を使用する Vertex = 頂点 VFPU = VFPU @@ -1257,6 +1262,7 @@ D3DCompiler Version = D3DCompilerバージョン Debug = デバッグ Debugger Present = デバッガーあり Depth buffer format = デプスバッファ形式 +Device API version = Device API version Device Info = デバイス情報 Directories = ディレクトリ Display Color Formats = カラーフォーマットを表示 diff --git a/assets/lang/jv_ID.ini b/assets/lang/jv_ID.ini index 2577b817d8..eeb6fcdf54 100644 --- a/assets/lang/jv_ID.ini +++ b/assets/lang/jv_ID.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Otomatis +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (kompatibel) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Mbucal EBOOT.BIN decrypted ing boot dolanan Dump next frame to log = Mbucal pigura jejere log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Ngatifke ngangkut barang +Enable shader cache = Enable shader cache Enter address = Ketik alamat Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Sadurunge Prevent loading overlays = Prevent loading overlays Random = Acak +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Pilian Beku Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/ko_KR.ini b/assets/lang/ko_KR.ini index b3dd2afbec..3ec0d057c9 100644 --- a/assets/lang/ko_KR.ini +++ b/assets/lang/ko_KR.ini @@ -67,6 +67,7 @@ Audio Error = 오디오 오류 Audio file format not supported. Must be WAV or MP3. = 오디오 파일 형식은 지원되지 않습니다. WAV/MP3여야 합니다. AudioBufferingForBluetooth = 블루투스 친화적 버퍼 (느림) Auto = 자동 +Buffer size = Buffer size Device = 장치 Disabled = 비활성화 DSound (compatible) = DSound (호환) @@ -306,11 +307,13 @@ Dev Tools = 개발 도구 DevMenu = 개발메뉴 Disabled JIT functionality = 비활성화된 JIT 기능 Display refresh rate = 스플레이 새로고침 빈도 +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = 프레임 시간 그래프 그리기 Dump Decrypted Eboot = 게임 부팅 시 해독된 EBOOT.BIN 덤프 Dump next frame to log = 다음 프레임을 로그로 덤프 Enable driver bug workarounds = 드라이버 버그 해결 방법 활성화 Enable Logging = 디버그 로깅 활성화 +Enable shader cache = Enable shader cache Enter address = 주소 입력 Fast = 빠름 Fast-forward mode = 빨리 감기 @@ -341,6 +344,7 @@ Off = 끔 Prev = 이전 Prevent loading overlays = 오버레이 로딩 방지 Random = 랜덤 +Recent games = 최근 게임 Replace textures = 텍스처 교체 Replacement texture load speed = 교체 텍스처 로드 속도 Reset = 재설정 @@ -360,6 +364,7 @@ Texture Replacement = 텍스쳐 교체 Toggle Freeze = 프리징 토글 Touchscreen Test = 터치화면 테스트 Ubershaders = 우버셰이더 +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = 이전 sceAtrac 구현 사용 Vertex = 꼭짓점 VFPU = VFPU @@ -1247,6 +1252,7 @@ D3DCompiler Version = D3D컴파일러 버전 Debug = 디버그 Debugger Present = 디버거 탐지 Depth buffer format = 깊이 버퍼 형식 +Device API version = Device API version Device Info = 장치 정보 Directories = 디렉터리 Display Information = 정보 표시 diff --git a/assets/lang/ku_SO.ini b/assets/lang/ku_SO.ini index 7baea0d205..3786008328 100644 --- a/assets/lang/ku_SO.ini +++ b/assets/lang/ku_SO.ini @@ -80,6 +80,7 @@ Audio file format not supported. Must be WAV or MP3. = بێت WAV, MP3 شێوا Audio Error = هەڵەی دەنگ ڕوویدا AudioBufferingForBluetooth = (خاوتر) Bluetooth بەفەرێک باشبێت بۆ Auto = Auto +Buffer size = Buffer size Device = ئامێر Disabled = لەکار خراوە DSound (compatible) = DSound (گونجاو) @@ -320,11 +321,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -355,6 +358,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = تازەترین یاری کراوە Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -374,6 +378,7 @@ Texture Replacement = Texture replacement Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1261,6 +1266,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Information = Display information diff --git a/assets/lang/lo_LA.ini b/assets/lang/lo_LA.ini index 1fe86d0246..a85f25bb77 100644 --- a/assets/lang/lo_LA.ini +++ b/assets/lang/lo_LA.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = ອັດຕະໂນມັດ +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = ດຶງໄຟລ໌ EBOOT.BIN ອອກມາເກັບໄວ້ເມື່ອເລີ່ມເກມ Dump next frame to log = ດຶງຂໍ້ມູນຂອງເຟຣມຕໍ່ໄປເພື່ອເກັບບັນທຶກຄ່າ Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = ເປີດໃຊ້ງານ logging +Enable shader cache = Enable shader cache Enter address = ໃສ່ຄ່າທີ່ຢູ່ Fast = Fast Fast-forward mode = ເລັ່ງເທີໂບ @@ -339,6 +342,7 @@ Off = Off Prev = ກ່ອນໜ້າ Prevent loading overlays = Prevent loading overlays Random = ສຸມ +Recent games = Recent games Replace textures = ແທນທີ່ພື້ນຜິວ Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = ປຸ່ມແຊ່ແຂງ Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/lt-LT.ini b/assets/lang/lt-LT.ini index 76d4889b4c..fdec5bacc3 100644 --- a/assets/lang/lt-LT.ini +++ b/assets/lang/lt-LT.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = "Rašyti" atrakintą "EBOOT.BIN" failą žaidimui kraunantis Dump next frame to log = "Rašyti" kitą kadrą į statusą Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Įjungti testinio režimo statuso rašymą į failus +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/ms_MY.ini b/assets/lang/ms_MY.ini index 8aed29762c..a48d5df727 100644 --- a/assets/lang/ms_MY.ini +++ b/assets/lang/ms_MY.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Alat pembangunan DevMenu = DevMenu Disabled JIT functionality = Fungsi JIT yang dilumpuhkan Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Letak frame berikutnya ke log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Upayakan log pepijat +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Rawak +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/nl_NL.ini b/assets/lang/nl_NL.ini index 626cc65972..97688f8a83 100644 --- a/assets/lang/nl_NL.ini +++ b/assets/lang/nl_NL.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-vriendelijke buffer (trager) Auto = Automatisch +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DirectSound (compatibel) @@ -304,11 +305,13 @@ Dev Tools = Ontwikkelingstools DevMenu = Ontwikkelaarsmenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Gedecodeerde EBOOT.BIN opslaan tijdens starten Dump next frame to log = Volgende frame in logboek plaatsen Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Foutlogboek inschakelen +Enable shader cache = Enable shader cache Enter address = Adres invoeren Fast = Fast Fast-forward mode = Versnellen @@ -339,6 +342,7 @@ Off = Off Prev = Vorige Prevent loading overlays = Prevent loading overlays Random = Willekeurig +Recent games = Recent games Replace textures = Textures vervangen Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Bevriezen in-/uitschakelen Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Fouten opsporen Debugger Present = Foutopsporing aanwezig Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Apparaatinformatie Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/no_NO.ini b/assets/lang/no_NO.ini index 88a3aa25c9..0a3b4da34c 100644 --- a/assets/lang/no_NO.ini +++ b/assets/lang/no_NO.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (slower) Auto = Auto +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatible) @@ -304,11 +305,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Debugloggning +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/pl_PL.ini b/assets/lang/pl_PL.ini index 0a089dd608..a28050953b 100644 --- a/assets/lang/pl_PL.ini +++ b/assets/lang/pl_PL.ini @@ -67,6 +67,7 @@ Audio Error = Błąd Audio Audio file format not supported. Must be WAV or MP3. = Niewspierany format pliku dźwiękowego. Plik musi być w formacie WAV lub MP3. AudioBufferingForBluetooth = Bufory dźwięku dost. do Bluetooth (wolniejsze) Auto = Automatyczny +Buffer size = Buffer size Device = Urządzenie Disabled = Wył. DSound (compatible) = DSound (kompatybilny) @@ -304,11 +305,13 @@ Dev Tools = Narzędzia Developerskie DevMenu = Menu deweloperskie Disabled JIT functionality = Wyłącz funkcje JIT Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Narysuj wykres czasu klatki Dump Decrypted Eboot = Zachowuj odszyfrowany EBOOT.BIN przy starcie Dump next frame to log = Zrzuć następną klatkę do dziennika zdarzeń Enable driver bug workarounds = Uruchom obejścia błędów sterownika Enable Logging = Włącz dziennik zdarzeń debugera +Enable shader cache = Enable shader cache Enter address = Wprowadź adres Fast = Fast Fast-forward mode = Pełna prędkość @@ -339,6 +342,7 @@ Off = Wyłączone Prev = Poprzedni Prevent loading overlays = Prevent loading overlays Random = Przypadkowy +Recent games = Ostatnio uruchamiane tytuły Replace textures = Podmiana tekstur Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Debugowanie sterowania Toggle Freeze = Wł./Wył. zamrożenie Touchscreen Test = Test ekranu dotykowego Ubershaders = Ubershadery +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1260,6 +1265,7 @@ D3DCompiler Version = Wersja D3DCompiler Debug = Debugowanie Debugger Present = Debugger obecny Depth buffer format = Format bufora głębi +Device API version = Device API version Device Info = Inf. o urządzeniu Directories = Katalogi Display Color Formats = Wyświetl formaty kolorów diff --git a/assets/lang/pt_BR.ini b/assets/lang/pt_BR.ini index 8fc55548ca..e9ebfb5cb1 100644 --- a/assets/lang/pt_BR.ini +++ b/assets/lang/pt_BR.ini @@ -91,6 +91,7 @@ Audio Error = Erro do Áudio Audio file format not supported. Must be WAV or MP3. = Formato do arquivo de áudio não suportado. Deve ser WAV ou MP3. AudioBufferingForBluetooth = Buffer amigável do Bluetooth (mais lento) Auto = Automático +Buffer size = Buffer size Device = Dispositivo Disabled = Desativado DSound (compatible) = DirectSound (compatível) @@ -330,11 +331,13 @@ Dev Tools = Ferramentas de desenvolvimento DevMenu = Menu do DEV Disabled JIT functionality = Funcionalidade do JIT desativada Display refresh rate = Exibir a taxa de atualização +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Desenhar o gráfico dos tempos dos frames Dump Decrypted Eboot = Dumpar o EBOOT.BIN decriptado na inicialização do jogo Dump next frame to log = Dumpar o frame seguinte no registro Enable driver bug workarounds = Ativar soluções alternativas pros bugs dos drivers Enable Logging = Ativar o registro do debug +Enable shader cache = Enable shader cache Enter address = Inserir endereço Fast = Rápido Fast-forward mode = Modo de avanço rápido @@ -365,6 +368,7 @@ Off = Desligado Prev = Anterior Prevent loading overlays = Impedir as sobreposições do carregamento Random = Aleatório +Recent games = Jogos recentes Replace textures = Substituir texturas Replacement texture load speed = Velocidade do carregamento da substituição das texturas Reset = Resetar @@ -384,6 +388,7 @@ Texture Replacement = Substituição das texturas Toggle Freeze = Alternar congelamento Touchscreen Test = Teste do Touchscreen Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Usar a implementação antiga do sceAtrac Vertex = Vértice VFPU = VFPU @@ -1271,6 +1276,7 @@ D3DCompiler Version = Versão do compilador D3D Debug = Debug Debugger Present = Debugger presente Depth buffer format = Formato do buffer de profundidade +Device API version = Device API version Device Info = Informação do dispositivo Directories = Diretórios Display Information = Exibir informação diff --git a/assets/lang/pt_PT.ini b/assets/lang/pt_PT.ini index e8b24d734c..1e185cdf17 100644 --- a/assets/lang/pt_PT.ini +++ b/assets/lang/pt_PT.ini @@ -91,6 +91,7 @@ Audio Error = Erro no áudio Audio file format not supported. Must be WAV or MP3. = Formato de ficheiro áudio não compatível. Deve ser WAV ou MP3. AudioBufferingForBluetooth = Buffer amigável de Bluetooth (mais lento) Auto = Automático +Buffer size = Buffer size Device = Dispositivo Disabled = Desativado DSound (compatible) = DSound (compatível) @@ -328,11 +329,13 @@ Dev Tools = Ferramentas de desenvolvedor DevMenu = Menu de Desenvolvedor Disabled JIT functionality = Funcionalidade do JIT desabilitada Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Desenhar gráfico dos tempos dos frames Dump Decrypted Eboot = Guardar EBOOT.BIN desencriptado no arranque do jogo Dump next frame to log = Guardar o próximo frame no Log Enable driver bug workarounds = Ativar soluções alternativas para erros de Drivers Enable Logging = Ativar Log do Debug +Enable shader cache = Enable shader cache Enter address = Inserir endereço Fast = Fast Fast-forward mode = Avanço rápido @@ -363,6 +366,7 @@ Off = Off Prev = Anterior Prevent loading overlays = Prevent loading overlays Random = Aleatório +Recent games = Jogos recentes Replace textures = Substituir texturas Replacement texture load speed = Replacement texture load speed Reset = Reiniciar @@ -384,6 +388,7 @@ Control Debug = Debugging dos controlos Toggle Freeze = Alternar congelamento Touchscreen Test = Teste do ecrã Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vértice VFPU = VFPU @@ -1273,6 +1278,7 @@ D3DCompiler Version = Versão do compilador D3D Debug = Debug Debugger Present = Debugger presente Depth buffer format = Formato do buffer de profundidade +Device API version = Device API version Device Info = Informação do dispositivo Directories = Diretórios Display Information = Mostrar informação diff --git a/assets/lang/ro_RO.ini b/assets/lang/ro_RO.ini index 5fb586075c..9666810407 100644 --- a/assets/lang/ro_RO.ini +++ b/assets/lang/ro_RO.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (mai lent) Auto = Automat +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = DSound (compatibil) @@ -305,11 +306,13 @@ Dev Tools = Development tools DevMenu = DevMenu Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Dump decrypted EBOOT.BIN on game boot Dump next frame to log = Dump next frame to log Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Enable debug logging +Enable shader cache = Enable shader cache Enter address = Enter address Fast = Fast Fast-forward mode = Repede inainte @@ -340,6 +343,7 @@ Off = Off Prev = Previous Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Recent games Replace textures = Replace textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -361,6 +365,7 @@ Control Debug = Control Debug Toggle Freeze = Toggle freeze Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/ru_RU.ini b/assets/lang/ru_RU.ini index 679d34af3f..1cebfa5c57 100644 --- a/assets/lang/ru_RU.ini +++ b/assets/lang/ru_RU.ini @@ -67,6 +67,7 @@ Audio Error = Ошибка звука Audio file format not supported. Must be WAV or MP3. = Формат аудиофайла не поддерживается. Он должен быть WAV/MP3. AudioBufferingForBluetooth = Буфер, подходящий для Bluetooth (медленнее) Auto = Авто +Buffer size = Buffer size Device = Устройство Disabled = Откл. DSound (compatible) = DSound (совместимый) @@ -304,11 +305,13 @@ Dev Tools = Инструменты разработчика DevMenu = Меню разраб. Disabled JIT functionality = Отключение функционала JIT Display refresh rate = Частота обновления дисплея +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Отрисовывать график времени кадров Dump Decrypted Eboot = Дамп дешифрованного EBOOT.BIN при запуске Dump next frame to log = Сохранить следующий кадр в логе Enable driver bug workarounds = Включить обход ошибок драйвера Enable Logging = Включить отладочное логирование +Enable shader cache = Enable shader cache Enter address = Ввести адрес Fast = Быстро Fast-forward mode = Перемотка вперёд @@ -339,6 +342,7 @@ Off = Выкл. Prev = Предыдущий Prevent loading overlays = Запретить загрузку оверлеев Random = Случайный +Recent games = Последние игры Replace textures = Подменять текстуры Replacement texture load speed = Скорость загрузки заменяющей текстуры Reset = Сбросить @@ -360,6 +364,7 @@ Control Debug = Отладка управления Toggle Freeze = Запустить/остановить Touchscreen Test = Тест сенсорного экрана Ubershaders = Убершейдеры +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Использовать старую реализацию sceAtrac Vertex = Вершина VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = Версия D3DCompiler Debug = Отладочная Debugger Present = Отладчик присутствует Depth buffer format = Формат буфера глубины +Device API version = Device API version Device Info = Устройство Directories = Директории Display Color Formats = Форматы цветов дисплея diff --git a/assets/lang/sv_SE.ini b/assets/lang/sv_SE.ini index fdce2dc374..2469d954d7 100644 --- a/assets/lang/sv_SE.ini +++ b/assets/lang/sv_SE.ini @@ -67,6 +67,7 @@ Audio Error = Ljudfel Audio file format not supported. Must be WAV or MP3. = Ljudformatet stöds inte. Använd WAV eller MP3. AudioBufferingForBluetooth = Bluetooth-vänlig buffert (långsammare) Auto = Auto +Buffer size = Buffer size Device = Enhet Disabled = Inaktiverad DSound (compatible) = DSound (kompatibel) @@ -304,11 +305,13 @@ Dev Tools = Utvecklingsverktyg DevMenu = DevMenu Disabled JIT functionality = Avstängd JIT-funktionalitet Display refresh rate = Visa uppdateringsfrekvens +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Rita upp graf över frame-tider Dump Decrypted Eboot = Dumpa dekrypterad EBOOT.BIN när spelet startar Dump next frame to log = Dumpa nästa bildruta till logg Enable driver bug workarounds = Tillåt workarounds för drivrutinsbuggar Enable Logging = Felsökningsloggning +Enable shader cache = Enable shader cache Enter address = Adress Fast = Fast Fast-forward mode = Snabbspola @@ -339,6 +342,7 @@ Off = Av Prev = Föregående Prevent loading overlays = Prevent loading overlays Random = Slumpa +Recent games = Senast spelat Replace textures = Ersätt texturer Replacement texture load speed = Replacement texture load speed Reset = Nollställ @@ -360,6 +364,7 @@ Control Debug = Kontrollerfelsökning Toggle Freeze = Växla frysning Touchscreen Test = Touchskärm-test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler-version Debug = Felsök Debugger Present = Debugger närvarande Depth buffer format = Djupbufferformat +Device API version = Device API version Device Info = Enhetsinformation Directories = Kataloger Display Color Formats = Displayens färgformat diff --git a/assets/lang/tg_PH.ini b/assets/lang/tg_PH.ini index 62141d9adc..5be93d0b4f 100644 --- a/assets/lang/tg_PH.ini +++ b/assets/lang/tg_PH.ini @@ -67,6 +67,7 @@ Audio Error = Tunog ng pagkakamali Audio file format not supported. Must be WAV or MP3. = Hindi suportado ang format ng file ng audio. Dapat ay WAV/MP3. AudioBufferingForBluetooth = Buffering ng Audio Para sa Bluetooth (mabagal) Auto = Awto +Buffer size = Buffer size Device = Kagamitan Disabled = Huwag paganahin DSound (compatible) = DSound (komportable) @@ -305,11 +306,13 @@ Dev Tools = Mga Dev tools DevMenu = DevMenu Disabled JIT functionality = Na-disable ang functionality ng JIT Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Ilabas ang graph ng frametimes Dump Decrypted Eboot = Itapon ang na-decrypt na EBOOT.BIN sa boot ng laro Dump next frame to log = I-refresh ang set-up Enable driver bug workarounds = Paganahin ang mga solusyon sa driver bugs Enable Logging = Paganahin ang Debug Logging +Enable shader cache = Enable shader cache Enter address = Ilagay ang address Fast = Fast Fast-forward mode = Fast-forward mode @@ -340,6 +343,7 @@ Off = Nakapatay Prev = Nagdaan Prevent loading overlays = Prevent loading overlays Random = Random +Recent games = Nakaraang mga nilaro Replace textures = Palitan ang mga textures Replacement texture load speed = Replacement texture load speed Reset = Ulitin @@ -361,6 +365,7 @@ Control Debug = Control Debug Toggle Freeze = I-Toggle freeze Touchscreen Test = I-test and touchscreen Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1258,6 +1263,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Device info Directories = Mga 'Directory' Display Color Formats = Display Color Formats diff --git a/assets/lang/th_TH.ini b/assets/lang/th_TH.ini index 55a1123954..4289843559 100644 --- a/assets/lang/th_TH.ini +++ b/assets/lang/th_TH.ini @@ -67,6 +67,7 @@ Audio Error = ระบบเสียงเกิดข้อผิดพลา Audio file format not supported. Must be WAV or MP3. = ไม่รองรับรูปแบบไฟล์เสียงประเภทนี้ จะใช้ได้แค่เฉพาะรูปแบบ WAV/MP3 AudioBufferingForBluetooth = บลูทูธ-เฟรนด์ลี่ บัฟเฟอร์ (ช้ากว่า) Auto = อัตโนมัติ +Buffer size = Buffer size Device = อุปกรณ์ Disabled = ปิดการใช้งาน DSound (compatible) = DSound (เสถียร) @@ -309,6 +310,7 @@ DevMenu = เมนูผู้พัฒนา Disable HLE = ปิดการใช้งาน HLE Disabled JIT functionality = ปิดฟังก์ชั่นการทำงานของระบบ JIT Display refresh rate = อัตรารีเฟรชจอแสดงผล +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = กราฟแสดงจำนวนเฟรม Dumps = ไฟล์ดั๊มพ์ Dump Decrypted Eboot = ไฟล์ EBOOT.BIN แบบคลายรหัส @@ -316,6 +318,7 @@ Dump files = ดึงไฟล์ Dump next frame to log = ดึงข้อมูลของเฟรมถัดไปเก็บบันทึกค่า Enable Logging = เปิดใช้งานการเก็บค่าแก้ไขจุดบกพร่อง Enable driver bug workarounds = เปิดใช้งานการแก้ขัดปัญหาไดรเวอร์บั๊ก +Enable shader cache = Enable shader cache Enter address = ใส่ค่าที่อยู่ Fast = เร็ว Fast-forward mode = โหมดการเร่งความเร็ว @@ -353,6 +356,7 @@ Prev = ถอยกลับ Prevent loading overlays = ป้องกันการโหลดซ้อนทับ PRX = ไฟล์ PRX Random = สุ่ม +Recent games = ภาพพื้นหลังของเกมที่เล่นครั้งล่าสุด Replace textures = แทนที่เท็คเจอร์จากแหล่งที่เก็บข้อมูล Replacement texture load speed = ความเร็วในการโหลดไฟล์เท็คเจอร์แพ็ค Reset = คืนค่า @@ -1286,6 +1290,7 @@ Data size = ขนาดข้อมูล Debug = แก้ไขบั๊ก Debugger Present = ตัวช่วยแก้ไขบั๊ก Depth buffer format = รูปแบบบัฟเฟอร์ความลึก +Device API version = Device API version Device API Version = เวอร์ชั่น API ของอุปกรณ์ Device Info = ข้อมูลอุปกรณ์ Directories = เส้นทางเก็บข้อมูล diff --git a/assets/lang/tr_TR.ini b/assets/lang/tr_TR.ini index 2600a66be9..1221836464 100644 --- a/assets/lang/tr_TR.ini +++ b/assets/lang/tr_TR.ini @@ -67,6 +67,7 @@ Audio Error = Ses Hatası Audio file format not supported. Must be WAV or MP3. = Ses dosya biçimi desteklenmiyor. WAV, MP3 olmalı. AudioBufferingForBluetooth = Bluetooth uyumlu arabellek (daha yavaş) Auto = Otomatik +Buffer size = Buffer size Device = Cihaz Disabled = Devre dışı DSound (compatible) = DSound (uyumlu) @@ -306,11 +307,13 @@ Dev Tools = Geliştirme araçları DevMenu = Geliştirici Menüsü Disabled JIT functionality = JIT işlevselliğini devre dışı bırakın Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Kare süreleri grafiğini çizin Dump Decrypted Eboot = Şifresi çözülmüş EBOOT.BIN'i oyun açılışında temizleyin Dump next frame to log = Sonraki kareyi günlüğe dökümle Enable driver bug workarounds = Sürücü hatası geçici çözümlerini etkinleştirin Enable Logging = Hata ayıklama günlüğünü etkinleştirin +Enable shader cache = Enable shader cache Enter address = Adres Gir Fast = Fast Fast-forward mode = Hızlı ileri sarma modu @@ -341,6 +344,7 @@ Off = Kapalı Prev = Önceki Prevent loading overlays = Prevent loading overlays Random = Rastgele +Recent games = En son oyunlar Replace textures = Dokuları değiştir Replacement texture load speed = Replacement texture load speed Reset = Sıfırla @@ -362,6 +366,7 @@ Control Debug = Hata ayıklamayı kontrol et Toggle Freeze = Donmayı Aç/Kapa Touchscreen Test = Dokunmatik ekran testi Ubershaders = Ubershader'lar +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = D3DCompiler sürümü Debug = Hata Ayıklama Debugger Present = Hata ayıklayıcı var Depth buffer format = Derinlik tampon formatı +Device API version = Device API version Device Info = Cihaz bilgisi Directories = Dizinler Display Color Formats = Renk Biçimlerini Görüntüle diff --git a/assets/lang/uk_UA.ini b/assets/lang/uk_UA.ini index c4be20c1a5..41eba9fe28 100644 --- a/assets/lang/uk_UA.ini +++ b/assets/lang/uk_UA.ini @@ -67,6 +67,7 @@ Audio Error = Помилка аудіо Audio file format not supported. Must be WAV or MP3. = Формат аудіофайлу не підтримується. Має бути в WAV або MP3. AudioBufferingForBluetooth = Буфер, який підходить для Bluetooth (повільніше) Auto = Авто +Buffer size = Buffer size Device = Пристрій Disabled = Вимкнуто DSound (compatible) = DSound (сумісний) @@ -304,11 +305,13 @@ Dev Tools = Інструменти розробника DevMenu = Меню розроб. Disabled JIT functionality = Вимкнений функціонал JIT Display refresh rate = Частота оновлення дисплея +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Намалюйте графік фрагментів Dump Decrypted Eboot = Дамп дешифрування Eboot.bin при паузі Dump next frame to log = Зберегти кадр у лог Enable driver bug workarounds = Увімкніть обхідні шляхи помилки драйвера Enable Logging = Ввімкнути логування +Enable shader cache = Enable shader cache Enter address = Введіть адресу Fast = Швидко Fast-forward mode = Швидко вперед @@ -339,6 +342,7 @@ Off = Вимкнути Prev = Попередній Prevent loading overlays = Prevent loading overlays Random = Випадковий +Recent games = Останні ігри Replace textures = Заміна текстур Replacement texture load speed = Швидкість завантаження текстур заміни Reset = Скинути @@ -360,6 +364,7 @@ Control Debug = Контроль налагодження Toggle Freeze = Запустити/Зупинити Touchscreen Test = Тест сенсорного екрану Ubershaders = Убершейдери +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Використати стару реалізацію sceAtrac Vertex = Вершина VFPU = VFPU @@ -1256,6 +1261,7 @@ D3DCompiler Version = Версія D3DCompiler Debug = Налагодження Debugger Present = Присутній налагоджувач Depth buffer format = Формат буфера глибини +Device API version = Device API version Device Info = Інформація про пристрій Directories = Каталоги Display Color Formats = Показати формати кольорів diff --git a/assets/lang/vi_VN.ini b/assets/lang/vi_VN.ini index f13315542b..2ec27a1aea 100644 --- a/assets/lang/vi_VN.ini +++ b/assets/lang/vi_VN.ini @@ -67,6 +67,7 @@ Audio Error = Audio Error Audio file format not supported. Must be WAV or MP3. = Audio file format not supported. Must be WAV or MP3. AudioBufferingForBluetooth = Bluetooth-friendly buffer (chậm) Auto = Tự động +Buffer size = Buffer size Device = Device Disabled = Disabled DSound (compatible) = Âm thanh (tương thích) @@ -304,11 +305,13 @@ Dev Tools = Công cụ NPH DevMenu = Menu NPH Disabled JIT functionality = Disabled JIT functionality Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = Draw frametimes graph Dump Decrypted Eboot = Đưa file vào EBOOT.BIN để khởi động trò chơi Dump next frame to log = Đưa khung hình kế tiếp vào nhật ký Enable driver bug workarounds = Enable driver bug workarounds Enable Logging = Cho phép ghi nhật ký debug +Enable shader cache = Enable shader cache Enter address = Nhập địa chỉ Fast = Fast Fast-forward mode = Fast-forward mode @@ -339,6 +342,7 @@ Off = Off Prev = Trở lại Prevent loading overlays = Prevent loading overlays Random = Ngẫu nhiên +Recent games = Recent games Replace textures = Thay thế textures Replacement texture load speed = Replacement texture load speed Reset = Reset @@ -360,6 +364,7 @@ Control Debug = Control Debug Toggle Freeze = Chuyển qua chế độ đóng băng Touchscreen Test = Touchscreen test Ubershaders = Ubershaders +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = Vertex VFPU = VFPU @@ -1255,6 +1260,7 @@ D3DCompiler Version = D3DCompiler version Debug = Debug Debugger Present = Debugger present Depth buffer format = Depth buffer format +Device API version = Device API version Device Info = Thông tin thiết bị Directories = Directories Display Color Formats = Display Color Formats diff --git a/assets/lang/zh_CN.ini b/assets/lang/zh_CN.ini index 01567c9de1..a1fa2a877c 100644 --- a/assets/lang/zh_CN.ini +++ b/assets/lang/zh_CN.ini @@ -67,6 +67,7 @@ Audio Error = 音频错误 Audio file format not supported. Must be WAV or MP3. = 音频文件格式不支持,必须是WAV或MP3。 AudioBufferingForBluetooth = 蓝牙音频优化 (更慢) Auto = 自动 +Buffer size = Buffer size Device = 设备 Disabled = 禁用 DSound (compatible) = DirectSound (兼容) @@ -304,11 +305,13 @@ Dev Tools = 开发者工具 DevMenu = 开发者菜单 Disabled JIT functionality = 已禁用的JIT功能 Display refresh rate = 画面刷新率 +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = 帧时间图表 Dump Decrypted Eboot = 载入游戏时保存已解密的EBOOT.bin Dump next frame to log = 转储下一帧到日志 Enable driver bug workarounds = 启用GPU驱动错误解决方法 Enable Logging = 启用调试日志 +Enable shader cache = Enable shader cache Enter address = 输入地址 Fast = Fast Fast-forward mode = 加速键的工作模式 @@ -339,6 +342,7 @@ Off = 关闭 Prev = 之前 Prevent loading overlays = 防止加载重叠 Random = 随机 +Recent games = 游戏封面 Replace textures = 纹理替换 Replacement texture load speed = Replacement texture load speed Reset = 重置 @@ -360,6 +364,7 @@ Control Debug = 切换操纵调试 Toggle Freeze = 切换冻结 Touchscreen Test = 触屏测试 Ubershaders = 超着色器 (消耗少量性能,并减少卡顿) +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = 使用旧版 sceAtrac 功能 Vertex = 顶点着色器 VFPU = VFPU @@ -1248,6 +1253,7 @@ D3DCompiler Version = D3DCompiler版本 Debug = 调试 Debugger Present = 调试器已连接 Depth buffer format = 深度缓冲区格式 +Device API version = Device API version Device Info = 设备信息 Directories = 目录 Display Color Formats = 显示颜色格式 diff --git a/assets/lang/zh_TW.ini b/assets/lang/zh_TW.ini index 77563cb43d..3f910969e3 100644 --- a/assets/lang/zh_TW.ini +++ b/assets/lang/zh_TW.ini @@ -67,6 +67,7 @@ Audio Error = 音訊錯誤 Audio file format not supported. Must be WAV or MP3. = 音訊檔案格式不支援,必須是 WAV 或 MP3。 AudioBufferingForBluetooth = 藍牙友好緩衝區 (更慢) Auto = 自動 +Buffer size = Buffer size Device = 裝置 Disabled = 已停用 DSound (compatible) = DSound (相容) @@ -304,11 +305,13 @@ Dev Tools = 開發工具 DevMenu = 開發選單 Disabled JIT functionality = 停用 JIT 功能 Display refresh rate = Display refresh rate +Don't download infra-dns.json = Don't download infra-dns.json Draw Frametimes Graph = 繪製影格時間圖形 Dump Decrypted Eboot = 遊戲啟動時傾印已解密的 EBOOT.BIN Dump next frame to log = 將下一個影格傾印至記錄 Enable driver bug workarounds = 啟用驅動程式錯誤因應措施 Enable Logging = 啟用偵錯記錄 +Enable shader cache = Enable shader cache Enter address = 輸入位址 Fast = Fast Fast-forward mode = 快轉模式 @@ -339,6 +342,7 @@ Off = 關閉 Prev = 上一個 Prevent loading overlays = Prevent loading overlays Random = 隨機 +Recent games = 最近遊戲 Replace textures = 取代紋理 Replacement texture load speed = Replacement texture load speed Reset = 重設 @@ -360,6 +364,7 @@ Control Debug = 控制偵錯 Toggle Freeze = 切換凍結開關 Touchscreen Test = 觸控式螢幕測試 Ubershaders = 超級著色器 +Use FFMPEG for all compressed audio = Use FFMPEG for all compressed audio Use the old sceAtrac implementation = Use the old sceAtrac implementation Vertex = 頂點 VFPU = VFPU @@ -1247,6 +1252,7 @@ D3DCompiler Version = D3DCompiler 版本 Debug = 偵錯 Debugger Present = 偵錯工具呈現 Depth buffer format = 深度緩衝區格式 +Device API version = Device API version Device Info = 裝置資訊 Directories = 目錄 Display Information = 顯示器資訊