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Vulkan: Remove the useThread bool entirely.
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@@ -124,7 +124,7 @@ void FrameData::SubmitMainFinal(VulkanContext *vulkan, bool triggerFrameFence, F
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}
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// When !triggerFence, we notify after syncing with Vulkan.
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if (sharedData.useThread && triggerFrameFence) {
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if (triggerFrameFence) {
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VERBOSE_LOG(G3D, "PULL: Frame %d.readyForFence = true", index);
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std::unique_lock<std::mutex> lock(push_mutex);
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readyForFence = true;
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