From ce03ea9d384096a276eea63607f865f26dec45e8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Tue, 20 Dec 2022 14:17:40 +0100 Subject: [PATCH] Update README.md for 1.14.1 --- README.md | 18 ++++++++++++++++-- 1 file changed, 16 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 394027d102..4334054289 100644 --- a/README.md +++ b/README.md @@ -25,6 +25,13 @@ If you want to download regularly updated builds for Android, Windows x86 and x6 For game compatibility, see [community compatibility feedback](https://report.ppsspp.org/games). +What's new in 1.14.1 +==================== +* Fix black screen in Vulkan on some older Android devices (Android version 7) ([#16599]) +* Fix error message in Medal of Honor ([#16614]) +* Various minor bugfixes ([#16617], [#16609], [#16608], [#16615], [#16619]) +* Add an option to turn off the new transparent menu background ([#16595]) + What's new in 1.14 ================== * Massive number of rendering fixes @@ -340,7 +347,6 @@ Credit goes to: [#16413]: https://github.com/hrydgard/ppsspp/issues/16413 "Kernel: Respect partition param in heap funcs" [#16070]: https://github.com/hrydgard/ppsspp/issues/16070 "Kernel: Match index lookup behavior for tls" [#16052]: https://github.com/hrydgard/ppsspp/issues/16052 "HLE: sceKernelAllocPartitionMemory volatile memory support (partition 5)" -[#15930]: https://github.com/hrydgard/ppsspp/issues/15930 "Fix sceKernelUnlockMutex timing" [#15952]: https://github.com/hrydgard/ppsspp/issues/15952 "interp: Handle jumps in branch delay slots better" [#15957]: https://github.com/hrydgard/ppsspp/issues/15957 "Handle branch/jump in branch delay slots more accurately" [#15839]: https://github.com/hrydgard/ppsspp/issues/15839 "GE debugger: Allow displaying two tabs at once, separate DL view" @@ -356,4 +362,12 @@ Credit goes to: [#15880]: https://github.com/hrydgard/ppsspp/issues/15880 "Core: Show exception on misaligned jump" [#16089]: https://github.com/hrydgard/ppsspp/issues/16089 "[AdhocMatching] Fix assertion issue when playing Cars over public adhoc server." [#15990]: https://github.com/hrydgard/ppsspp/issues/15990 "Atrac3+: Allocate some extra" -[#15889]: https://github.com/hrydgard/ppsspp/issues/15889 "Correct D3D viewport offset sign in sw transform" \ No newline at end of file +[#15889]: https://github.com/hrydgard/ppsspp/issues/15889 "Correct D3D viewport offset sign in sw transform" +[#16599]: https://github.com/hrydgard/ppsspp/issues/16599 "Vulkan: Remove the new 0th descriptor set, move everything else back to desc set 0" +[#16614]: https://github.com/hrydgard/ppsspp/issues/16614 "GPU: Keep prevPrim_ set on flush" +[#16617]: https://github.com/hrydgard/ppsspp/issues/16617 "GE Debugger: Prevent double init" +[#16609]: https://github.com/hrydgard/ppsspp/issues/16609 "OpenXR - Rendering fixes for a few games" +[#16608]: https://github.com/hrydgard/ppsspp/issues/16608 "Cleanup value corrections in config load/save" +[#16615]: https://github.com/hrydgard/ppsspp/issues/16615 "D3D9: Support old-style user clip planes" +[#16619]: https://github.com/hrydgard/ppsspp/issues/16619 "Debugger: Don't hang memory dump if stepping in GE" +[#16595]: https://github.com/hrydgard/ppsspp/issues/16595 "Transparent background option" \ No newline at end of file