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Add support for installing plugins directly from zip files
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@@ -173,21 +173,23 @@ enum class ZipFileContents {
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FRAME_DUMP,
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EXTRACTED_GAME,
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SAVE_STATES,
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PRX_PLUGIN,
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};
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struct ZipFileInfo {
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ZipFileContents contents;
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int numFiles;
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int stripChars; // for PSP game - how much to strip from the path.
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int isoFileIndex; // for ISO
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int textureIniIndex; // for textures
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bool ignoreMetaFiles;
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ZipFileContents contents = ZipFileContents::NOT_A_ZIP_FILE;
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int numFiles = 0;
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int stripChars = 0; // for PSP game - how much to strip from the path.
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int isoFileIndex = -1; // for ISO
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int textureIniIndex = -1; // for textures
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bool ignoreMetaFiles = false;
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std::string gameTitle; // from PARAM.SFO if available
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std::string savedataTitle;
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std::string savedataDetails;
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std::string savedataDir;
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std::string mTime;
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s64 totalFileSize;
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std::string iniContents;
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s64 totalFileSize = 0;
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std::string contentName;
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};
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