Bump the index/vertex cpu-side buffer sizes a little. Replaces #17387

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Henrik Rydgård committed 2023-05-03 00:24:43 +02:00
1 parent 52b7bf502f
commit c476d986f7
3 files changed
+10 -3

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@@ -27,6 +27,7 @@
#define HALF_CEIL(x) (x + 1) / 2 // Integer ceil = (int)ceil((float)x / 2.0f)
// PSP compatible format so we can use the end of the pipeline in beziers etc
// 8 + 4 + 12 + 12 = 36 bytes
struct SimpleVertex {
float uv[2];
union {