Add "FastEmulatedGPU" compat flag. For games like Outrun that have intermittent slowdowns on hardware, it's unnecessary under emulation.

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Henrik Rydgård committed 2026-02-26 10:44:16 +01:00
1 parent a03e112a80
commit bae1a7c7f9
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@@ -163,6 +163,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "BoostExactFramebufferMatch", &flags_.BoostExactFramebufferMatch);
CheckSetting(iniFile, gameID, "PersistentFramebuffers", &flags_.PersistentFramebuffers);
CheckSetting(iniFile, gameID, "FileCreatedTimeHack", &flags_.FileCreatedTimeHack);
CheckSetting(iniFile, gameID, "FastEmulatedGPU", &flags_.FastEmulatedGPU);
}
void Compatibility::CheckVRSettings(IniFile &iniFile, const std::string &gameID) {