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Extracted ISOs: Fix savedata size not showing on the game info screen
`PSP_DISC_DIRECTORY` was the only `IdentifiedFileType` with possible `PARAM.SFO` that didn't mark `PARAM_SFO` ready inside the switch, causing `GetSaveDataDirectories` to bail out and return an empty vector and the game info UI to show no savedata size info.
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@@ -781,6 +781,7 @@ handleELF:
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std::lock_guard<std::mutex> lock(info_->lock);
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info_->paramSFO.ReadSFO((const u8 *)paramSFOcontents.data(), paramSFOcontents.size());
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info_->ParseParamSFO(info_->fileType);
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info_->MarkReadyNoLock(GameInfoFlags::PARAM_SFO);
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}
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}
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