Extracted ISOs: Fix savedata size not showing on the game info screen

`PSP_DISC_DIRECTORY` was the only `IdentifiedFileType` with possible `PARAM.SFO` that didn't mark `PARAM_SFO` ready inside the switch,
causing `GetSaveDataDirectories` to bail out and return an empty vector and the game info UI to show no savedata size info.
This commit is contained in:
James0124 authored and Henrik Rydgård committed 2026-08-10 01:01:13 +02:00
1 parent f03f168d96
commit b9f46e2acb
1 file changed
+1
+1
View File
@@ -781,6 +781,7 @@ handleELF:
std::lock_guard<std::mutex> lock(info_->lock);
info_->paramSFO.ReadSFO((const u8 *)paramSFOcontents.data(), paramSFOcontents.size());
info_->ParseParamSFO(info_->fileType);
info_->MarkReadyNoLock(GameInfoFlags::PARAM_SFO);
}
}