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Add checkbox controlling if new mappings can be combo mappings.
These can be problematic with certain controllers that send double signals. Like PS4 controllers on Android, the analog triggers send dual axis events, and additionally digital events.
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@@ -20,7 +20,7 @@ const char *GetDeviceName(int deviceId) {
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case DEVICE_ID_PAD_7: return "pad8";
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case DEVICE_ID_PAD_8: return "pad9";
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case DEVICE_ID_PAD_9: return "pad10";
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case DEVICE_ID_XINPUT_0: return "x360"; // keeping these strings for backward compat
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case DEVICE_ID_XINPUT_0: return "x360"; // keeping these strings for backward compat. Hm, what would break if we changed them to xbox?
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case DEVICE_ID_XINPUT_1: return "x360_2";
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case DEVICE_ID_XINPUT_2: return "x360_3";
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case DEVICE_ID_XINPUT_3: return "x360_4";
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