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Kill FileLoader::Reopen()...
Was a bad idea.
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@@ -50,9 +50,6 @@ class FileLoader {
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public:
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virtual ~FileLoader() {}
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// Needed when we switch from a directory to a PBP, etc.
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virtual bool Reopen(const std::string &filename) = 0;
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virtual bool Exists() = 0;
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virtual bool IsDirectory() = 0;
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virtual s64 FileSize() = 0;
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@@ -85,4 +82,4 @@ FileLoader *ConstructFileLoader(const std::string &filename);
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IdentifiedFileType Identify_File(FileLoader *fileLoader);
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// Can modify the string filename, as it calls IdentifyFile above.
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bool LoadFile(FileLoader *fileLoader, std::string *error_string);
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bool LoadFile(FileLoader **fileLoaderPtr, std::string *error_string);
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