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Improvements to D3D11 detection and error handling.
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@@ -4,7 +4,7 @@
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#ifdef _MSC_VER
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bool DoesVersionMatchWindows(uint32_t major, uint32_t minor, uint32_t spMajor = 0, uint32_t spMinor = 0);
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bool DoesVersionMatchWindows(uint32_t major, uint32_t minor, uint32_t spMajor, uint32_t spMinor, bool acceptGreater);
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std::string GetWindowsVersion();
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std::string GetWindowsSystemArchitecture();
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