Improvements to D3D11 detection and error handling.

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Henrik Rydgard committed 2017-02-23 10:40:55 +01:00
1 parent 85ce4ac219
commit acde17e3ce
8 files changed
+98 -64

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@@ -4,7 +4,7 @@
#ifdef _MSC_VER
bool DoesVersionMatchWindows(uint32_t major, uint32_t minor, uint32_t spMajor = 0, uint32_t spMinor = 0);
bool DoesVersionMatchWindows(uint32_t major, uint32_t minor, uint32_t spMajor, uint32_t spMinor, bool acceptGreater);
std::string GetWindowsVersion();
std::string GetWindowsSystemArchitecture();