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@@ -872,7 +872,7 @@ void GameSettingsScreen::CreateControlsSettings(UI::ViewGroup *controlsSettings)
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controlsSettings->Add(new CheckBox(&g_Config.bHapticFeedback, co->T("HapticFeedback", "Haptic Feedback (vibration)")));
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}
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controlsSettings->Add(new ItemHeader(co->T("Analog to digital input mapping")));
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controlsSettings->Add(new ItemHeader(co->T("Analog to digital mapping")));
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controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fAnalogTriggerThreshold, 0.02f, 0.98f, 0.75f, co->T("Analog trigger threshold"), screenManager()));
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controlsSettings->Add(new PopupSliderChoiceFloat(&g_Config.fAnalogStickThreshold, 0.2f, 0.98f, 0.75f, co->T("Analog stick threshold"), screenManager()));
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