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Use Path for fullName in dirlisting. Bugfixes.
Buildfixes UWP: Buildfix. headless: Buildfix. Common: Buildfix. iOS: Buildfixes. libretro: Buildfix. Qt: Buildfix.
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@@ -827,7 +827,7 @@ void DiskCachingFileLoaderCache::GarbageCollectCacheFiles(u64 goalBytes) {
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}
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#ifdef _WIN32
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const std::wstring w32path = ConvertUTF8ToWString(file.fullName);
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const std::wstring w32path = file.fullName.ToWString();
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bool success = DeleteFileW(w32path.c_str()) != 0;
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#else
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bool success = unlink(file.fullName.c_str()) == 0;
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