DepthRaster: Fix bug where we used the wrong vertex count.

This commit is contained in:
Henrik Rydgård committed 2024-12-21 14:28:00 +01:00
1 parent 65692d036e
commit a344d0225f
5 files changed
+28 -11

No files matched your search

+1 -1
View File
@@ -371,7 +371,7 @@ void DrawEngineVulkan::Flush() {
renderManager->Draw(descSetIndex, ARRAY_SIZE(dynamicUBOOffsets), dynamicUBOOffsets, vbuf, vbOffset, vertexCount);
}
if (useDepthRaster_) {
DepthRasterTransform(prim, dec_, dec_->VertexType());
DepthRasterTransform(prim, dec_, dec_->VertexType(), vertexCount);
}
} else {
PROFILE_THIS_SCOPE("soft");