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Orientation-specific defaults
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@@ -592,10 +592,13 @@ void TouchControlLayoutScreen::OnVisibility(UI::EventParams &e) {
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}
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void TouchControlLayoutScreen::OnReset(UI::EventParams &e) {
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INFO_LOG(Log::G3D, "Resetting touch control layout");
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g_Config.ResetControlLayout();
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INFO_LOG(Log::G3D, "Resetting touch control layout to default.");
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const Bounds &bounds = screenManager()->getUIContext()->GetBounds();
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InitPadLayout(&g_Config.GetTouchControlsConfig(GetDeviceOrientation()), bounds.w, bounds.h);
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const DeviceOrientation orientation = GetDeviceOrientation();
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TouchControlConfig &touch = g_Config.GetTouchControlsConfig(orientation);
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touch.ResetLayout();
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InitPadLayout(&touch, orientation, bounds.w, bounds.h);
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RecreateViews();
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};
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@@ -637,9 +640,10 @@ void TouchControlLayoutScreen::CreateViews() {
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// setup g_Config for button layout
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const Bounds &bounds = screenManager()->getUIContext()->GetBounds();
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InitPadLayout(&g_Config.GetTouchControlsConfig(GetDeviceOrientation()), bounds.w, bounds.h);
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const DeviceOrientation orientation = GetDeviceOrientation();
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InitPadLayout(&g_Config.GetTouchControlsConfig(orientation), orientation, bounds.w, bounds.h);
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bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
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// const bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
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const float leftColumnWidth = 200.0f;
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layoutAreaScale = 1.0f - (leftColumnWidth + 10.0f) / std::max(bounds.w, 1.0f);
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@@ -675,6 +679,7 @@ void TouchControlLayoutScreen::CreateViews() {
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leftColumn->Add(new Spacer(0.0f));
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LinearLayout* rightColumn = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f, Margins(0.0f, 12.0f, 12.0f, 12.0f))));
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rightColumn->Add(new TextView(co->T(DeviceOrientationToString(orientation))));
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rightColumn->Add(new Spacer(new LinearLayoutParams(1.0)));
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float previewHeight = bounds.h * layoutAreaScale;
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layoutView_ = rightColumn->Add(new ControlLayoutView(GetDeviceOrientation(), new LinearLayoutParams(FILL_PARENT, previewHeight)));
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