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Rename screenManager to g_screenManager, readme update
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@@ -107,7 +107,6 @@ struct VerySleepy_AddrInfo {
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};
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static std::wstring windowTitle;
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extern ScreenManager *screenManager;
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#define TIMER_CURSORUPDATE 1
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#define TIMER_CURSORMOVEUPDATE 2
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@@ -473,7 +472,6 @@ namespace MainWindow
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}
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void UpdateWindowTitle() {
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// Seems to be fine to call now since we use a UNICODE build...
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std::wstring title = windowTitle;
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if (PPSSPP_ID >= 1 && GetInstancePeerCount() > 1) {
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title.append(ConvertUTF8ToWString(StringFromFormat(" (instance: %d)", (int)PPSSPP_ID)));
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