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GPU: Allow gcc/clang/icc runtime SSE4 usage.
All our builds before were only using SSE4 in jit...
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@@ -29,9 +29,7 @@
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#ifdef _M_SSE
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#include <emmintrin.h>
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#if _M_SSE >= 0x401
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#include <smmintrin.h>
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#endif
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u32 QuickTexHashSSE2(const void *checkp, u32 size) {
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u32 check = 0;
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