Hide the save/load indicator by default, add a (developer) setting. Also sneak in an adhoc server list bug fix.

Fixes #21523
This commit is contained in:
Henrik Rydgård committed 2026-04-06 10:04:09 -06:00
1 parent be2e96fb16
commit 8304d8622a
51 files changed
+135 -92

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@@ -263,6 +263,7 @@ static const ConfigSetting generalSettings[] = {
ConfigSetting("DumpFrames", SETTING(g_Config, bDumpFrames), false, CfgFlag::DEFAULT),
ConfigSetting("DumpVideoOutput", SETTING(g_Config, bDumpVideoOutput), false, CfgFlag::DEFAULT),
ConfigSetting("DumpAudio", SETTING(g_Config, bDumpAudio), false, CfgFlag::DEFAULT),
ConfigSetting("ShowSaveLoadIndicator", SETTING(g_Config, bShowSaveLoadIndicator), false, CfgFlag::DEFAULT),
ConfigSetting("SaveLoadResetsAVdumping", SETTING(g_Config, bSaveLoadResetsAVdumping), false, CfgFlag::DEFAULT),
ConfigSetting("StateSlot", SETTING(g_Config, iCurrentStateSlot), 0, CfgFlag::PER_GAME),
ConfigSetting("EnableStateUndo", SETTING(g_Config, bEnableStateUndo), &DefaultEnableStateUndo, CfgFlag::PER_GAME),