Fix problem with confirm button set to O.

Fixes #21042
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Henrik Rydgård committed 2026-02-13 22:08:28 +01:00
1 parent fa46bc25e7
commit 7fa52a0916
4 files changed
+40 -62

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@@ -35,12 +35,14 @@ const char *GetDeviceName(int deviceId) {
bool g_IsMappingMouseInput;
// TODO: Replace these with using the ControlMapper system.
std::vector<InputMapping> dpadKeys;
std::vector<InputMapping> confirmKeys;
std::vector<InputMapping> cancelKeys;
std::vector<InputMapping> infoKeys;
std::vector<InputMapping> tabLeftKeys;
std::vector<InputMapping> tabRightKeys;
static std::unordered_map<InputDeviceID, int> uiFlipAnalogY;
static void AppendKeys(std::vector<InputMapping> &keys, const std::vector<InputMapping> &newKeys) {