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Short circuit the texture replacement code
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@@ -657,7 +657,6 @@ void TextureCacheVulkan::BuildTexture(TexCacheEntry *const entry) {
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badMipSizes = false;
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}
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// Don't scale the PPGe texture.
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if (entry->addr > 0x05000000 && entry->addr < PSP_GetKernelMemoryEnd()) {
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scaleFactor = 1;
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