diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index 4fd3ecd9ce..17b655930f 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -805,10 +805,10 @@ void GameSettingsScreen::CreateAudioSettings(UI::ViewGroup *audioSettings) { const bool isWindows = true; #else const bool isWindows = false; - audioSettings->Add(new ItemHeader(a->T("Audio backend"))); - if (sdlAudio) { audioSettings->Add(new CheckBox(&g_Config.bAutoSwitchAudioDevice, a->T("Use new audio devices automatically"))); + } else { + audioSettings->Add(new ItemHeader(a->T("Audio backend"))); } #if PPSSPP_PLATFORM(ANDROID)