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More iOS cleanup
Remove outdated code.
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da567f6a89
commit
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2 files changed
+3
-18
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@@ -47,17 +47,12 @@ PPSSPPBaseViewController *sharedViewController;
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@interface PPSSPPViewControllerGL () {
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GraphicsContext *graphicsContext;
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int imageRequestId;
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NSString *imageFilename;
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}
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@property (nonatomic, strong) EAGLContext *glContext;
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@property (nonatomic, strong) GLKView *glView;
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@property (nonatomic, strong) CADisplayLink *displayLink;
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@property (nonatomic, strong) EAGLContext* context;
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@end
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@implementation PPSSPPViewControllerGL {}
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@@ -156,7 +151,6 @@ PPSSPPBaseViewController *sharedViewController;
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[self hideKeyboard];
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// Initialize the motion manager for accelerometer control.
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INFO_LOG(Log::G3D, "Done with viewDidLoad.");
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}
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@@ -247,15 +241,6 @@ PPSSPPBaseViewController *sharedViewController;
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_dbg_assert_(graphicsContext);
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if (self.context) {
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if ([EAGLContext currentContext] == self.context) {
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[EAGLContext setCurrentContext:nil];
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}
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self.context = nil;
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}
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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graphicsContext->ShutdownSurface();
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graphicsContext->ShutdownAPI();
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delete graphicsContext;
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@@ -142,7 +142,7 @@ static int GetPickerRequestId(id picker) {
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// This needs to be called really late during startup, unfortunately.
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#if PPSSPP_PLATFORM(IOS_APP_STORE)
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[IAPManager sharedIAPManager]; // Kick off the IAPManager early.
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NSLog(@"Metal viewDidAppear. updating icon");
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NSLog(@"viewDidAppear. updating icon");
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dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(4.0 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
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[[IAPManager sharedIAPManager] updateIcon:false];
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[self hideKeyboard];
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@@ -526,9 +526,9 @@ extern float g_safeInsetBottom;
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}
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- (void)updateResolutionWithView:(UIView *)view {
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// 1. Get the scale from the window scene (safest for Metal)
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// 1. Get the scale from the window scene
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CGFloat scale = 1.0;
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if (view.window.windowScene) {
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if (view.window && view.window.windowScene) {
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scale = view.window.windowScene.screen.nativeScale;
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} else {
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scale = [UITraitCollection currentTraitCollection].displayScale;
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