mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-01 14:58:14 +00:00
libretro: Bypass PPSSPP's resampler, since libretro already has one
Hopefully, this will fix the reported bad audio performance and behavior. Running two speed-compensating resamplers in a row can't be a good thing.
This commit is contained in:
1 parent
2f09d29698
commit
72ab6cd0bc
2 files changed
+18
-38
No files matched your search
+1
-1
@@ -22,7 +22,7 @@ void System_AudioClear() {
|
||||
g_resampler.Clear();
|
||||
}
|
||||
|
||||
void System_AudioPushSamples(const s32 *audio, int numSamples) {
|
||||
void System_AudioPushSamples(const int32_t *audio, int numSamples) {
|
||||
if (audio) {
|
||||
g_resampler.PushSamples(audio, numSamples);
|
||||
} else {
|
||||
|
||||
Reference in new issue
Block a user