From 7099df661988c031c43741bcfbabd9c8c2fa69d3 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 29 Jan 2022 14:06:55 -0800 Subject: [PATCH] unittest: Skip D3D shader compile on non-Windows. Tests were just failing before. --- unittest/TestShaderGenerators.cpp | 4 ++++ unittest/TestThreadManager.cpp | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/unittest/TestShaderGenerators.cpp b/unittest/TestShaderGenerators.cpp index 81d74558a4..ef4116cfaf 100644 --- a/unittest/TestShaderGenerators.cpp +++ b/unittest/TestShaderGenerators.cpp @@ -160,7 +160,9 @@ const char *ShaderLanguageToString(ShaderLanguage lang) { bool TestReinterpretShaders() { ShaderLanguage languages[] = { +#if PPSSPP_PLATFORM(WINDOWS) ShaderLanguage::HLSL_D3D11, +#endif ShaderLanguage::GLSL_VULKAN, ShaderLanguage::GLSL_3xx, }; @@ -221,8 +223,10 @@ bool TestReinterpretShaders() { } const ShaderLanguage languages[] = { +#if PPSSPP_PLATFORM(WINDOWS) ShaderLanguage::HLSL_D3D9, ShaderLanguage::HLSL_D3D11, +#endif ShaderLanguage::GLSL_VULKAN, ShaderLanguage::GLSL_1xx, ShaderLanguage::GLSL_3xx, diff --git a/unittest/TestThreadManager.cpp b/unittest/TestThreadManager.cpp index 94215632da..3445a33083 100644 --- a/unittest/TestThreadManager.cpp +++ b/unittest/TestThreadManager.cpp @@ -69,7 +69,7 @@ bool TestThreadManager() { ResultObject *result = object->BlockUntilReady(); if (result) { - printf("Got result back!"); + printf("Got result back!\n"); } delete object;