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Initial work on instant type-to-search.
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@@ -138,7 +138,10 @@ void MainScreen::CreateRecentTab() {
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using namespace UI;
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auto mm = GetI18NCategory(I18NCat::MAINMENU);
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ScrollView *scrollRecentGames = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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LinearLayout *recentContainer = new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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SearchBar *search = recentContainer->Add(new SearchBar(new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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ScrollView *scrollRecentGames = recentContainer->Add(new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));
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scrollRecentGames->SetTag("MainScreenRecentGames");
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bool portrait = GetDeviceOrientation() == DeviceOrientation::Portrait;
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@@ -146,11 +149,12 @@ void MainScreen::CreateRecentTab() {
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GameBrowser *tabRecentGames = new GameBrowser(GetRequesterToken(),
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Path("!RECENT"), BrowseFlags::NONE, portrait, &g_Config.bGridView1, screenManager(), "", "",
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new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
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tabRecentGames->SetSearchBar(search);
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scrollRecentGames->Add(tabRecentGames);
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gameBrowsers_.push_back(tabRecentGames);
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tabHolder_->AddTab(mm->T("Recent"), ImageID::invalid(), scrollRecentGames);
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tabHolder_->AddTab(mm->T("Recent"), ImageID::invalid(), recentContainer);
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tabRecentGames->OnChoice.Handle(this, &MainScreen::OnGameSelectedInstant);
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tabRecentGames->OnHoldChoice.Handle(this, &MainScreen::OnGameSelected);
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tabRecentGames->OnHighlight.Handle(this, &MainScreen::OnGameHighlight);
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@@ -572,8 +576,11 @@ void MainScreen::update() {
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UpdateUIState(UISTATE_MENU);
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if (searchChanged_) {
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for (auto browser : gameBrowsers_)
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browser->ApplySearchFilter(searchFilter_);
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for (auto browser : gameBrowsers_) {
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if (browser->GetVisibility() == UI::V_VISIBLE) {
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browser->SetSearchFilter(searchFilter_);
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}
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}
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searchChanged_ = false;
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}
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}
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