diff --git a/Core/Config.cpp b/Core/Config.cpp index 48e3fb656f..5dca9c3f5d 100644 --- a/Core/Config.cpp +++ b/Core/Config.cpp @@ -755,7 +755,7 @@ static const ConfigSetting graphicsSettings[] = { ConfigSetting("GfxDebugOutput", SETTING(g_Config, bGfxDebugOutput), false, CfgFlag::DONT_SAVE), ConfigSetting("LogFrameDrops", SETTING(g_Config, bLogFrameDrops), false, CfgFlag::DEFAULT), - ConfigSetting("InflightFrames", SETTING(g_Config, iInflightFrames), 3, CfgFlag::DEFAULT), + ConfigSetting("InflightFrames", SETTING(g_Config, iInflightFrames), 2, CfgFlag::DEFAULT), ConfigSetting("RenderDuplicateFrames", SETTING(g_Config, bRenderDuplicateFrames), false, CfgFlag::PER_GAME), ConfigSetting("MultiThreading", SETTING(g_Config, bRenderMultiThreading), true, CfgFlag::DEFAULT), @@ -1611,6 +1611,9 @@ void Config::PostLoadCleanup() { // Clamp save state slot count to somewhat sane limits. iSaveStateSlotCount = std::clamp(iSaveStateSlotCount, 1, 100); + + // Three frames in flight showed no benefit over two, so the option is gone. Squash old values. + iInflightFrames = std::clamp(iInflightFrames, 1, 2); } void Config::PreSaveCleanup() { diff --git a/libretro/libretro.cpp b/libretro/libretro.cpp index 40ab3c5d9f..9af1ce8169 100644 --- a/libretro/libretro.cpp +++ b/libretro/libretro.cpp @@ -778,8 +778,6 @@ static void check_variables(CoreParameter &coreParam) g_Config.iInflightFrames = 1; else if (!strcmp(var.value, "Up to 1")) g_Config.iInflightFrames = 2; - else if (!strcmp(var.value, "Up to 2")) - g_Config.iInflightFrames = 3; } var.key = "ppsspp_skip_buffer_effects"; diff --git a/libretro/libretro_core_options.h b/libretro/libretro_core_options.h index 800860ddae..333ac3a5e1 100644 --- a/libretro/libretro_core_options.h +++ b/libretro/libretro_core_options.h @@ -436,10 +436,9 @@ struct retro_core_option_v2_definition option_defs_us[] = { { { "No buffer", NULL }, { "Up to 1", NULL }, - { "Up to 2", NULL }, { NULL, NULL }, }, - "Up to 2" + "Up to 1" }, { "ppsspp_button_preference",